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The proposed approach hangs both on iOS and macOS (just not in mac targeted unit tests), which is fascinating in its own right. See inline comments: @main struct BlockerApp: App { @State var count = 0 var body: some Scene { WindowGroup { VStack { Text("\(count)") ...


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I know that you were contemplating this as merely a temporary step in the process of the migration, but I would discourage the use of this pattern at all. Semaphores are unsafe to use with Swift concurrency. In WWDC 2021 video Swift concurrency: Behind the scenes, Apple discusses the need to “preserve the runtime contract” and ensure “forward progress”, and ...


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It does not work properly Davislor already mentioned that in his post, but let me make it abundantly clear by showing you a simplified version of your Enqueue() and Dequeue() functions: Enqueue(const FElementType& NewElement) { auto ClaimedIndex = ClaimIndexForEnqueue(); *RingBuffer[ClaimedIndex].Data = NewElement; } Dequeue(FElementType& ...


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Your Template Constraints Could be Requirements You could turn your static_assert check into either a requires clause on the template, or a concept. The compiler will still reject any type that does not meet the requirements, but you would be able to prove and overload, and also, you will get a better error message about which constraint a class that doesn’...


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Disclaimer I'm not that competent in lock free datastructures, so I just pulled out a book called "The art of multiprocessor programming" and went through the code line by line looking for errors mentioned in the book. If you see serious error please downvote and write your own answer explaining the problem. Memory leak and undefined behavior ...


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You can use a rate limiter to limit the number of requests processed. Think of the limiter as something that causes the program to wait on the line where the limiter is called, till the conditions are satisfied, then it'll continue You can add it/change this section: for i := 0; i < MaxParallelConnections; i++ { go func() { for j := ...


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