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Can anyone review my program and state where I could improve it, even in terms of comments, validation, etc?

package assessed_practical_2;

//Importing Resources (Random)
import java.util.Random;

//Importing Resources (Scanner)
import java.util.Scanner;

public class Assignment2 {

    /**
     * Scanner used for input within program
     */
    public static Scanner scanner = new Scanner(System.in);

    /**
     * Main method that provides user with a menu in which each number
     * represents a different method (e.g addtion) that they can carry out
     */
    public static void main(String[] args) {

        try {
            // Declare variable for user's option and defaulting to 0
            int menuOption = 0;
            do {
                // Setting menuOption equal to return value from showMenu();
                menuOption = showMenu();

                // Switching on the value given from user
                switch (menuOption) {

                case 1:
                    add();
                    break;
                case 2:
                    subtract();
                    break;
                case 3:
                    guessRandomNumber();
                    break;
                case 4:
                    printLoop();
                    break;
                case 5:
                    System.out.println("Quitting Program...");
                    break;
                default:
                    System.out.println("Sorry, please enter valid Option");

                }// End of switch statement

            } while (menuOption != 5);

            // Exiting message when user decides to quit Program
            System.out.println("Thanks for using this Program...");

        } catch (Exception ex) {
            // Error Message
            System.out.println("Sorry problem occured within Program");
            // flushing scanner
            scanner.next();
        } finally {
            // Ensuring that scanner will always be closed and cleaning up
            // resources
            scanner.close();
        }

    }// End of main Method

    /**
     * Method that prints menu to screen and gets returns user's option from menu
     * @return Returns user Option
     */
    public static int showMenu() {

        // Declaring var for user option and defaulting to 0
        int option = 0;

        // Printing menu to screen
        System.out.println("Menu:");
        System.out.println("1.Add");
        System.out.println("2.Subtract");
        System.out.println("3.Guess a Random Number");
        System.out.println("4. Print many times");
        System.out.println("5. Quit Program");

        // Getting user option from above menu
        System.out.println("Enter Option from above...");
        option = scanner.nextInt();

        return option;

    }// End of showMenu

    /**
     * Method that adds two random numbers (from 1-100) and take a user guess
     * for the addition.Then outputs certain statements dependent if user guess
     * is correct or not.
     */
    public static void add() {

        // Setting up new random
        Random random = new Random();

        // Declaring Integers
        int num1;
        int num2;
        int result;
        int input;
        //defaulting input to 0
        input = 0;
        // Declaring boolean for valid user answer (Defaulted to false)
        boolean validAnswer = false;
        //Declaring boolean for correct user answer (default to false)
        boolean correctAnswer=false;
        do {
            // Create two random numbers between 1 and 100
            num1 = random.nextInt(100);
            num1++;
            num2 = random.nextInt(100);
            num2++;

            //Do while loop that loops until user gives valid input
            do {
                //validAnswer set to true to avoid infinite loop
                validAnswer = true;
                // Displaying numbers for user and getting user input for answer
                System.out.println("Adding numbers...");
                System.out.printf("What is: %d + %d? Please enter answer below", num1,num2);
                result = num1 + num2;
                try {
                    input = scanner.nextInt();
                } catch (Exception ex) {
                    // Print error message
                    System.out.println("Sorry, Invalid entry for Addition...Please Retry!");
                    // flush scanner
                    scanner.next();
                    validAnswer = false;
                }
            } while (!validAnswer);

            // Line break for code clarity
            System.out.println();

            // if else statement to determine if answer is correct
            if (result == input) {

                System.out.println("Well done, you guessed corectly!");
                correctAnswer = true;
            } else {

                System.out
                        .println("Sorry incorrect, Please guess another Addition");
                correctAnswer = false;
            }
        } while (!correctAnswer);

    }// End of add

    /**
     * Method that subtracts two random numbers (from 1-100) and takes a user
     * guess for the subtraction. Then outputs certain statements dependent if
     * user guess is correct or not.
     */
    public static void subtract() {

        // Setting up random
        Random random = new Random();

        // Declaring Integers
        int num1;
        int num2;
        int result;
        int input;
        //set input to 0
        input = 0;
        // Declaring boolean for validity of userAnswer (Defaulted to false)
        boolean validAnswer = false;
        //Declaring boolean for correct user answer (default to false)
        boolean correctAnswer=false;
        do {
            // Create two random numbers between 1 and 100
            num1 = random.nextInt(100);
            num1++;
            num2 = random.nextInt(100);
            num2++;

            do {
                // Set correctAnwer to true to avoid infinite iterations
                validAnswer = true;
                // Displaying numbers for user and getting user input for answer
                System.out.println("Subtracting numbers...");
                System.out.printf("What is: %d - %d? Please enter answer below", num1,num2);
                result = num1 - num2;

                try {
                    input = scanner.nextInt();
                } catch (Exception ex) {
                    // Print error message
                    System.out.println("Sorry, Invalid entry entry for subtraction...Please retry!");
                    // flush scanner
                    scanner.next();
                    validAnswer = false;
                }
            } while (!validAnswer);

            // Line break for code clarity
            System.out.println();

            // if else statement to determine if answer is correct
            if (result == input) {

                System.out.println("Well done, you guessed corectly!");
                correctAnswer = true;
            } else {

                System.out.println("Sorry incorrect, Please attempt another subtraction");
                correctAnswer = false;
            }
        } while (!correctAnswer);

    }// end of subtract

    /**
     * A method that generates a random number between 1 and 10
     * @return randomNumber (Returns random number between 1 and 10 inclusive)
     */
    public static int generateRandomNumber() {

        //setting up random
        Random random = new Random();
        // Declaring int for random number and defaulting to 0
        int randomNumber = 0;
        // Assigning randomNumber between 1 and 10
        randomNumber = random.nextInt(10);
        randomNumber++;
        //Trace code, Remember to take out!
        System.out.println("Trace: Random no is:" + randomNumber);
        return randomNumber;

    }// end of generateRandomNumber

    /**
     * Method that allows user to guess a random number between a set range. A
     * message will then be displayed on screen to let them know if they were
     * correct or not.
     */
    public static void guessRandomNumber() {

        // declare var for user guess and default to zero
        int userGuess = 0;
        // declare boolean relating to if number is valid
        boolean validNumber = false;
        // declare boolean relating to if guess is correct
        boolean correctGuess = false;
        // declaring int equal to return value from generateRandomNumber();
        int secretNumber = generateRandomNumber();

        //Do while loop that runs until user guesses correctly
        do {

            //Do while loop that runs until a valid entry is given (i.e. int)
            do {
                try {
                    //do while loop ensuring that user guess is between 1 and 10
                    do {
                        // Get user guess (between 1 and 10)
                        System.out.println("Please enter a number between 1 and 10...");
                        userGuess = scanner.nextInt();
                        if (userGuess < 1 || userGuess > 10) {
                            validNumber = false;
                            System.out.println("Please Ensure number is between 1 and 10");
                        }else {
                            validNumber=true;
                        }
                    } while (!validNumber);
                } catch (Exception ex) {
                    //Print error message
                    System.out.println("Sorry invalid entry...");
                    // Flush scanner
                    scanner.next();
                    validNumber = false;
                }
            } while (!validNumber);

            //If else statement that outputs a message informing user if guess correct
            if (userGuess == secretNumber) {

                System.out.println("Guess correct, well done!");
                correctGuess = true;

            } else {

                System.out.println("Sorry guess Incorrect please try again!");
                correctGuess = false;
            }
        } while (!correctGuess);
    }// end ofGuessRandomNumber


    /**
     * Method that allows user to enter a string they want and print it a
     * certain no of times
     */
    public static void printLoop() {
        // Declaring and initialising Variables
        int noOfTimes = 0;
        String print = null;

        try {
            System.out.println("Please enter what you would like to print");
            print = scanner.next();
        } catch (Exception ex) {
            //error message
            System.out.println("Please give a Valid Entry...");
            // flush scanner
            scanner.next();
        }

        System.out.println("Please enter how many times you wish to print...");
        noOfTimes = scanner.nextInt();

        for (int counter = 0; counter < noOfTimes; counter++) {

            System.out.println(print);
        }
    }// End of printLoop

}// End of Class
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  • 1
    \$\begingroup\$ Have you handed in this homework yet? \$\endgroup\$
    – user22048
    Commented Nov 30, 2013 at 22:30
  • \$\begingroup\$ No no yet lol, Why do you ask? \$\endgroup\$
    – RNI2013
    Commented Nov 30, 2013 at 22:36
  • \$\begingroup\$ I'm grateful that you accepted my answer. But, I would suggest that you hold off on accepting so soon -- when people see that an answer is accepted it reduces their incentive to answer themselves. So, in future, think about waiting a bit to see if more answers (hopefully better ones) come in. Still, thank you. \$\endgroup\$ Commented Nov 30, 2013 at 23:31
  • \$\begingroup\$ I know Profs an TAs might require you comment EVERYTHING, but never put inane comments in your code in real life. Everyone knows import x imports x, and switch(x) switches on x. \$\endgroup\$ Commented Dec 4, 2013 at 20:28

2 Answers 2

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First thoughts:

You have this whole thing as all static. That's fine for a small simple program like this, but it might be better practice for you to make most of the methods into instance methods, and then in main(), instantiate it and call a driver method on that class. Static things can get messy in java when the logic gets more complicated. So, I would pull out most of the stuff that you have in your main method and put it into an instance method.

public static void main(String[] args) {
    Assignment2 assignment = new Assignment2();
    assignment.start();
}

Also, unless you're required to have your class named Assignment2, I would suggest changing it to something more descriptive (it should tell you what it does not what it is).

Might want to rename a few methods also. For example, showMenu() doesn't just show a menu, it also gets input from the user, so maybe rename that to something like getSelection() (or something).

Let's talk about your add() method.

  do {
        num1 = random.nextInt(100);
        num1++;
        num2 = random.nextInt(100);
        num2++;

        do {
            validAnswer = true;

            System.out.println("Adding numbers...");
            System.out.printf("What is: %d + %d? Please enter answer below", num1,num2);
            result = num1 + num2;
            try {
                input = scanner.nextInt();
            } catch (Exception ex) {
                System.out.println("Sorry, Invalid entry for Addition...Please Retry!");
                scanner.next();
                validAnswer = false;
            }
        } while (!validAnswer);

Instead of assigning num1 and num2 on one line, and on the next, incrementing them, put that on one line.

num1 = random.nextInt(100) + 1;
num2 = random.nextInt(100) + 1;

Also, some minor issues with spacing. Change boolean correctAnswer=false; to boolean correctAnswer = false;

Also, it's bad practice to catch Exception. Catch and handle only the ones you expect to deal with -- If Java makes you surround something with a try catch, only catch the ones you need to catch and are prepared to handle. The way you're doing it, if something throws a null pointer exception, your program won't give you useful crash reporting. I think what you really want to catch is InputMismatchException. So, catch that or leave an explanation as to why you're swallowing all exceptions in a comment.

Your add() and subtract() methods are pretty much exactly the same. You should think about making them into one method that accepts an argument for which behaviour to exhibit.

You spend a lot of lines getting and validating input from the user. Think about writing a helper function to do that all in one place:

private int getInt(String message, int low, int high) {
    int num;
    boolean invalid = true;

    do {
        System.out.printf("Please enter an integer between %d and %d: ");

        try {
            num = scanner.nextInt();

            if (num >= low && num <= high) {
                invalid = false;
            }
        }
        catch (InputMismatchException x) {
            System.out.println("Invalid entry, please try again");
        }
    } while (invalid);
}

Something like that (if you need to use a do-while. Personally, I try to avoid them but it looks like you like them, and maybe it's part of your assignment).

Those are just a few things that I would suggest you think about. The main problems I see mostly relate to code duplication, so really think about ways to reduce that.

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1
  • \$\begingroup\$ Note, also, that the way my getInt() is written isn't ideal -- in particular, there's no point in having the invalid flag since basically it just infinite loops until something valid is entered. That's just meant as a starting point. \$\endgroup\$ Commented Nov 30, 2013 at 23:26
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Minor comments here since scott_fakename has provided a pretty good start...

Extract the user input part from show_menu into its own method, so that each method is only dealing with one thing.

You have some idea of showing 'tracing' messages for debugging/troubleshooting, ever considered using a logging framework? Not sure if this is beyond what you need to hand in this assignment, just a thought...

I also think using one static class-wide Random instance is good enough for all the random number generation.

As for consolidating add and subtract methods into a single one that takes an extra parameter to control the calculation, you can consider using enumerations to indicate the different modes. E.g.:

enum Mode {
    ADD, SUBTRACT;
}

...

public void calculation(Mode mode) {
    ...
    int num1, num2, result;
    ...
    switch (mode) {
    case ADD:
        result = num1 + num2;
        break;
    case SUBTRACT:
        result = num1 - num2;
        break;
    }
    ...
}

In fact you'll probably want to keep this as a simple method itself (similar to your generateRandomNumber, and have an outside method to get the user input (following scott_fakename's suggestion) to do the comparison.

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