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MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. PlayStation Mobile, Raspberry PI, and PlayStation 4 platforms are currently in progress.
3
votes
1
answer
144
views
Creating items in a game
I've created some base classes for items, and I want to know how maintainable or expandable the method seems.
using System;
using System.Diagnostics;
using AbilitySystem;
using AbilitySystem.AbilityC …
3
votes
1
answer
213
views
Ability System in my game
I'm writing a game in C# Monogame, and I've decided to make my project as modular as possible. …
4
votes
1
answer
725
views
Creating pop up dialog window
I've decided to make this module of a dialog, sort of like talking to NPCs in games, like this for example.
I've creating the visuals of the window using the code from this post, works pretty well.
…
2
votes
1
answer
115
views
Creating a pop-up dialog - follow-up
Link to the previous question, before refactoring.
I've decided to make this module of a dialog, sort of like talking to NPCs in games, like this for example.
I've creating the visuals of the wind …