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MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. PlayStation Mobile, Raspberry PI, and PlayStation 4 platforms are currently in progress.

3 votes
1 answer
144 views

Creating items in a game

I've created some base classes for items, and I want to know how maintainable or expandable the method seems. using System; using System.Diagnostics; using AbilitySystem; using AbilitySystem.AbilityC …
Giora Guttsait's user avatar
3 votes
1 answer
213 views

Ability System in my game

I'm writing a game in C# Monogame, and I've decided to make my project as modular as possible. …
Giora Guttsait's user avatar
4 votes
1 answer
725 views

Creating pop up dialog window

I've decided to make this module of a dialog, sort of like talking to NPCs in games, like this for example. I've creating the visuals of the window using the code from this post, works pretty well. …
Giora Guttsait's user avatar
2 votes
1 answer
115 views

Creating a pop-up dialog - follow-up

Link to the previous question, before refactoring. I've decided to make this module of a dialog, sort of like talking to NPCs in games, like this for example. I've creating the visuals of the wind …
Giora Guttsait's user avatar