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MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. PlayStation Mobile, Raspberry PI, and PlayStation 4 platforms are currently in progress.
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A config file handler I made for a game with Monogame
The reason I used fields instead of automatic properties is because I am using tryparse which can not use properties... I know the Title setting could have been an automatic property but I decided to …