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For questions requesting reviews of game development code.

5 votes

Unity surface shader to blend between adjacent tiles

Sneak peek into the final result: And with very wide margins (0.25 of tile) for comparison (although I'd never go this high in an actual game): …
Misza's user avatar
  • 231
5 votes
1 answer
2k views

Unity surface shader to blend between adjacent tiles

I'm experimenting in Unity with a tile-based game with crisp 32x32 tile textures and pixel perfect camera. …
Misza's user avatar
  • 231