Questions tagged [lwjgl]
The Lightweight Java Game Library (LWJGL) allows access to high performance crossplatform libraries such as OpenGL, OpenCL and OpenAL to write state of the art 2D and 3D applications with Java.
3 questions
2
votes
0
answers
124
views
Improving rendering performance of 3D Voxel Game
Improving rendering performance of 3D Voxel Game
Technical features added:
Perlin Noise Generator
3D Explorable World (You can't break or place blocks)
Free camera, you can fly and go through blocks
...
1
vote
0
answers
950
views
Texture Loading in LWJGL 3 - follow-up
Here's my optimized Texture class:
...
1
vote
1
answer
958
views
Texture loading in LWJGL 3
I made the following class to simpify texture loading in LWJGL 3, and modeled it after the slick-util API:
...