This is my solution for an exercise from a book. It's a simple Golf
class with member variables fullname
and handicap
. The constructor sets the variables to the provided name and handicap using values passed as arguments. The setgolf()
function solicits name and handicap from user, creates a temporary Golf
object and assigns it to the invoking object.
Is this a proper solution? I'm particularly interested in the setgolf()
method.
golf.h:
#include <string>
class Golf
{
private:
std::string fullname;
int handicap;
public:
Golf();
Golf(const std::string name, int hc);
int setgolf();
void sethandicap(int hc);
void showgolf();
};
golf.cpp:
#include "golf.h"
#include <cstring>
#include <iostream>
Golf::Golf(const std::string name, int hc)
{
fullname = name;
handicap = hc;
}
int Golf::setgolf()
{
std::string name;
int hc;
std::cout << "Enter the name: ";
getline(cin, name);
if (name == "")
return 0;
std::cout << "Enter the handicap: ";
std::cin >> hc;
*this = Golf(name, hc);
return 1;
}