This is a follow-up to the previous question located at Singly linked list implementation in pure C Any suggestions on design and optimization are highly appreciated
LINKEDLIST.H
#ifndef NYO_LINKED_LIST
#define NYO_LINKED_LIST
#include "stdbool.h"
#include "stdio.h"
#include "stdlib.h"
typedef struct Node
{
int data;
struct Node *next;
} Node;
typedef struct LinkedList {
Node *head, *tail;
int length;
} LinkedList;
void LinkedList_Swap(int*,int*);
void LinkedList_Init(LinkedList*);
void LinkedList_Add(LinkedList*, Node*);
Node* createNode(int);
void LinkedList_Show(LinkedList*);
void LinkedList_PushFront(LinkedList*, Node*);
int LinkedList_GetDataAt(LinkedList*,int);
Node *getNode(LinkedList*,int);
void LinkedList_DeleteLast(LinkedList*);
bool LinkedList_Found(LinkedList*,int);
void LinkedList_Reverse(LinkedList*);
void LinkedList_Clear(LinkedList*);
void LinkedList_InsertAt(LinkedList*,int,int);
void LinkedList_DeleteAt(LinkedList*,int);
void LinkedList_Free(LinkedList*);
#endif
LINKEDLIST.c
#include "C:\Users\___\Desktop\workspace\linkedList.h"
#define DEBUG
#undef DEBUG
void LinkedList_Swap(int *a, int *b)
{
int tmp = *a;
*a = *b;
*b = tmp;
}
void LinkedList_Init(LinkedList *list)
{
list->head = NULL;
list->tail = list->head;
list->length = 0;
}
void LinkedList_Add(LinkedList *list, Node* node)
{
if(list->head!=NULL)
{
list->tail->next = (struct Node*)node;
list->tail = node;
}
else
{
list->head = node;
list->tail = list->head;
}
++list->length;
}
Node* createNode(int data)
{
Node *tmp = (Node*)malloc(sizeof(Node));
tmp->data = data;
tmp->next = NULL;
return tmp;
}
void LinkedList_Show(LinkedList *list)
{
Node *tmp = list->head;
while(tmp != NULL)
{
printf("[%d]\n",tmp->data);
tmp = (Node*)tmp->next;
}
}
void LinkedList_PushFront(LinkedList *list, Node* node)
{
node->next = (struct Node*)list->head;
if(list->head!=NULL)
{
list->head = node;
}
else
{
list->head = node;
list->tail = list->head;
}
++list->length;
}
int LinkedList_GetDataAt(LinkedList *list, int index)
{
Node *tmp = list->head;
int count = 0;
if(index >= 0 && index < list->length)
{
while(tmp!=NULL)
{
if(count == index) return tmp->data;
++count;
tmp = (Node*)tmp->next;
}
}
return 0;
}
Node *getNode(LinkedList *list, int index)
{
Node *tmp = list->head;
int count = 0;
if(index >= 0 && index < list->length)
{
while(tmp!=NULL)
{
if(count == index) return tmp;
++count;
tmp = (Node*)tmp->next;
}
}
return NULL;
}
void LinkedList_DeleteLast(LinkedList *list)
{
Node *tmp = list->head;
int i;
Node *beforeLast;
if(list->length>0)
{
for (i = 0; i < list->length; ++i)
{
if(i == list->length-2)
{
beforeLast = tmp;
}
if(tmp!=NULL)
{
tmp =(Node*) tmp->next;
}
}
free(beforeLast->next);
beforeLast->next = NULL;
list->tail = beforeLast;
}
else
{
free(list->head);
LinkedList_Init(list);
}
if(list->length>0)
{
--list->length;
}
#ifdef DEBUG
printf("Actual length -> [%d]\n",list->length);
#endif
}
bool LinkedList_Found(LinkedList *list, int toFind)
{
Node *tmp = list->head;
while(tmp!=NULL)
{
if(toFind==tmp->data) return true;
tmp = (Node*)tmp->next;
}
return false;
}
void LinkedList_Reverse(LinkedList *list)
{
int len, i;
for (i = 0, len = list->length-1; i < len; ++i, --len)
{
LinkedList_Swap((int*)getNode(list,i), (int*)getNode(list,len));
}
}
void LinkedList_InsertAt(LinkedList *list, int index, int data)
{
Node *tmp = list->head;
Node *newNode = createNode(data);
Node *left, *right;
int count = 0;
if(index == 0) LinkedList_PushFront(list,createNode(data));
else if (index == list->length-1) LinkedList_Add(list,createNode(data));
else if(index > 0 && index < list->length)
{
{
while(tmp!=NULL)
{
left = tmp;
right = tmp->next;
if(count == index - 1)
{
left->next = newNode;
newNode->next = right;
++list->length;
break;
}
++count;
tmp = (Node*)tmp->next;
}
}
}
}
void LinkedList_DeleteAt(LinkedList *list, int index)
{
Node *left, *right;
Node *tmp = list->head;
int count = 0;
if(index > 0 && index < list->length-1)
{
while(tmp!=NULL)
{
left = tmp;
right = tmp->next;
if(count == index-1)
{
#ifdef DEBUG
printf("left -> %d right -> %d\n", left->data, right->data);
#endif
left->next = right->next;
break;
}
++count;
tmp = tmp->next;
}
--list->length;
}
else if (index == list->length-1)
{
LinkedList_DeleteLast(list);
}
else
{
list->head = list->head->next;
free(tmp);
tmp = NULL;
}
}
void LinkedList_Free(LinkedList *list){
free(list);
list = NULL;
}
void LinkedList_Clear(LinkedList *list)
{
while(list->head!=NULL)
{
LinkedList_DeleteAt(list,0);
}
}
MAIN.C
#include "C:\Users\___\Desktop\workspace\linkedList.h"
int main(int argc, char const *argv[])
{
LinkedList *list = (LinkedList*)malloc(sizeof(LinkedList));
LinkedList_Init(list);
LinkedList_Add(list,createNode(1));
LinkedList_Add(list,createNode(2));
LinkedList_Add(list,createNode(3));
LinkedList_Add(list,createNode(4));
LinkedList_DeleteAt(list,1);
LinkedList_Reverse(list);
LinkedList_Show(list);
LinkedList_Clear(list);
LinkedList_Free(list);
return 0;
}