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Nick Udell's user avatar
Nick Udell's user avatar
Nick Udell's user avatar
Nick Udell
  • Member for 10 years, 1 month
  • Last seen more than 1 year ago
14 votes
4 answers
2k views

Reusability vs simplicity in a small game with a set of interfaces

14 votes
2 answers
275 views

FizzBuzzLizardSpock

10 votes
1 answer
168 views

Injecting the Maharajah into the Barbarous Child's introduction

10 votes
1 answer
5k views

Inspector interface serializer

10 votes
3 answers
842 views

Lvl 1 upgradeable attributes

8 votes
2 answers
104 views

Lvl2 upgradeable attributes

8 votes
3 answers
622 views

Shoot The Messenger Part 4

8 votes
1 answer
4k views

Get all points on a uniform discrete grid inside a circle's radius

8 votes
4 answers
9k views

Iterate over two collections of equal length

8 votes
2 answers
446 views

Concurrent Task Waiter 2

5 votes
3 answers
149 views

Determining vehicle jump landing quality

5 votes
2 answers
3k views

Extension methods for safely firing events

5 votes
3 answers
3k views

Simple Service Locator

5 votes
2 answers
196 views

Model-to-Prefab mapper and factory

4 votes
2 answers
11k views

Flatten a tree to a collection of nodes

4 votes
2 answers
4k views

Guard statement extension methods for common object guards

4 votes
1 answer
684 views

Messenger supporting notifications and requests

4 votes
2 answers
104 views

Shoot the Messenger pt. 2

4 votes
2 answers
105 views

Shoot the Messenger Part 3

3 votes
1 answer
6k views

Validating individual properties and whole items

3 votes
2 answers
329 views

Validator part 2

3 votes
1 answer
381 views

Game stats storage / display

1 vote
1 answer
479 views

Concurrent Task Waiter

1 vote
1 answer
80 views

A banded interpolator, for any type and any interpolation method

1 vote
1 answer
198 views

Factory that chooses between factories based on XML element name

0 votes
1 answer
869 views

Helper class to interact with Unity's PlayerPrefs system