I'm a hobbyist. I am a figure skater, martial artist, pen maker, programmer, 3d artist, game developer, painter, and mechanic. I play Dungeons and Dragons, Magic: the Gathering, Undertale, and various other games.

Lately though, I've just really enjoyed making procedural textures and materials in Blender. And building games in Unreal.

I've also recently made the jump from object-oriented programming to procedural programming in an attempt to bring my code back into the realm of legibility. OOP is such a bad model.

  • Virginia, United States
  • Member for 3 years, 5 months
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  • Last seen Apr 26 '17 at 11:29