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Results tagged with Search options user 4828

Performance is a subset of Optimization: performance is the goal when you want the execution time of your program or routine to be optimal.

3
votes
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condition, and the push_back argument. Is there any way I can refactor this code without compromising performance? vector<AABB> getMergedAABBSLeft(vector<AABB> mSource) { vector<AABB> result …
asked Feb 17 '13 by Vittorio Romeo
2
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1answer
Currently, in my games, I'm using new and delete to create entities and components. It works fine, but there are slowdowns when creating/deleting many (5000+) entities or components at once. After as …
asked Aug 3 '13 by Vittorio Romeo