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For code which uses the Berkley Sockets API (specified by POSIX, and available on Windows too) to communicate with other processes using a network protocol.
2
votes
Accepted
C++ Socket Part-4
The semantics of using HTTP isn't the same as using a simple socket for exchanging various messages. …
3
votes
Accepted
C++ Socket syncronous poll wrapper
Your socket abstraction doesn't offer many features. … std::vector<std::shared_ptr<Socket>> sockets;
PollService pollService(500);
while (true)
{
for (auto& socket : pollService.poll(begin(sockets), end(sockets)))
{
//do something with socket …
11
votes
C Socket Part-1
One of the issues with TCP sockets is that there's no guarantee that sending N bytes in one go will result in receiving exactly N bytes after one call to read(). I would thus emphasize this by using a …
1
vote
Socket client in C using threads
In addition to what others have said: using pointers doesn't force you to manually manage memory.
You don't need to allocate a new int (which you never free) just to pass it via pointer to your thre …
6
votes
Accepted
Async TCP client/server
The socket notifies you that some bytes have arrived over the wire. …