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Search options not deleted user 71602

For questions requesting reviews of game development code.

6 votes
2 answers
2k views

Game engine Scene class using raw pointers

I'm writing a C++ game engine and I have a scene class that I'd like to present as a code example to a team that is interested in my skills. … In particular, I was told by an industry professional that smart pointers (like shared_ptr) are frowned upon in game engines because of instances where reference counting adds an overhead. …
sydan's user avatar
  • 191
3 votes
2 answers
2k views

OpenGL mesh renderer implementation

I'm writing a C++ game engine and I have a Renderer class that I'd like to present as a code example to a team that are interested in my skills. …
sydan's user avatar
  • 191