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A graph is an abstract representation of objects (vertices) connected by links (edges). For questions about plotting data graphically, use the [data-visualization] tag instead.

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Shortest path Dijkstra's algorithm

// unsigned int graph[] --> your graph // Outputs: nothing void dijkstra(int source, int size, unsigned int graph[MAP_SIZE]) { bool *visited = new bool [size]; // array … visited[i]) { // Update the distance if it is smaller than the current distance int tempDist = distance[nodeIndex] + graph[i] + 1; if(distance …
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