Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
A graph is an abstract representation of objects (vertices) connected by links (edges). For questions about plotting data graphically, use the [data-visualization] tag instead.
6
votes
1
answer
29k
views
Shortest path Dijkstra's algorithm
// unsigned int graph[] --> your graph
// Outputs: nothing
void dijkstra(int source, int size, unsigned int graph[MAP_SIZE])
{
bool *visited = new bool [size]; // array … visited[i])
{
// Update the distance if it is smaller than the current distance
int tempDist = distance[nodeIndex] + graph[i] + 1;
if(distance …