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One of the four pillars of object-oriented programming (OOP), inheritance establishes a "is-a" relationship between objects. For example, a "Cat" object can be treated in code as any other "Animal" object because a "Cat" is-a "Animal".

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Prototype inheritance with Knockout observables

I'm trying to write a JavaScript library to allow inheritance with knockout. … i.e. if I use this paradigm to build complex objects with long inheritance chains, will there be a performance hit vs some other 'better' inheritance paradigm? Does this make for clear code? …
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