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a design structure for creating several things that are almost identical but need different values. Not template-meta-programming.

2 votes

Plain type serializer design

Here are my comments, some months later: You don't need a destructor to your packet class. The class does not seem to own anything. There is no mention in your packet class of the size (or the end) …
Laurent LA RIZZA's user avatar
10 votes

Creating .cpp, .c, .h. and .java file templates

I would add: do not open the ofstream in writeToFile. Have writeToFile take an std::ostream& parameter instead of the file path. You can then try to open the file early (and fail fast if case be), i …
Laurent LA RIZZA's user avatar
1 vote

Naming a template print method properly

How about calling your method PrintSpecializedReportData and call your subclasses CPrintVerificationReport and CPrintIdentificationReport? Also, rename PrintCommon to PrintCommonData. And remove the …
Laurent LA RIZZA's user avatar