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a design structure for creating several things that are almost identical but need different values. Not template-meta-programming.
2
votes
Plain type serializer design
Here are my comments, some months later:
You don't need a destructor to your packet class. The class does not seem to own anything.
There is no mention in your packet class of the size (or the end) …
10
votes
Creating .cpp, .c, .h. and .java file templates
I would add:
do not open the ofstream in writeToFile. Have writeToFile take an std::ostream& parameter instead of the file path. You can then try to open the file early (and fail fast if case be), i …
1
vote
Naming a template print method properly
How about calling your method PrintSpecializedReportData and call your subclasses CPrintVerificationReport and CPrintIdentificationReport?
Also, rename PrintCommon to PrintCommonData.
And remove the …