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Performance is a subset of Optimization: performance is the goal when you want the execution time of your program or routine to be optimal.

22 votes
3 answers
234k views

Quickly filter an object by keys

I feel that creating a new object each time may degrade performance. Is there a way to mock the Array.prototype.filter function for objects? …
Mr. Polywhirl's user avatar
1 vote
1 answer
151 views

Optimize "nearest" Element query prototype

I have devised a recursive function to grab the "nearest" element. This is a bit different than Element.closest, because instead of traversing just the immediate parent(s); it traverses up but checks …
Mr. Polywhirl's user avatar
5 votes
3 answers
5k views

Compute bounding rectangle given 2 points quickly and efficiently

Is there a faster way to compute the bounding area between 2 points? // Minified Version public static Rectangle computeBounds(Point2D.Double p1, Point2D.Double p2) { double dx = p2.x - p1.x, dy …
Mr. Polywhirl's user avatar
3 votes
1 answer
154 views

Optimize CSS Rule Dumper

I have written the following Tampermonkey/Greasemonkey script. I am trying to obtain a list of all CSS rules for a page; across all stylesheets. As of now, I am just iterating over everything. Is ther …
Mr. Polywhirl's user avatar
2 votes
1 answer
743 views

Traverse a list of tree nodes

I am wondering if there is a better way to traverse a list of trees. Here is my current algorithm: Collect the parent IDs in a Map Traverse all the groups and find ones where their ID is not in the m …
Mr. Polywhirl's user avatar
1 vote
1 answer
1k views

Pixel bit-wise LSB extraction to byte array

I wrote the following code below to extract the least significant bit (LSB) of each pixel and store it into a byte[] array. I was wondering if Java has a more efficient way to do this? Right now, I a …
Mr. Polywhirl's user avatar