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GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

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2D chunk loading/world generation in Godot (GDScript)

I'm a beginner with both Godot and gamedev concepts. I've made games before, but feature-wise, they were pretty simple in comparison. One of the main concerns that I have now with my code is that ever …
inexperienced-potat's user avatar