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OpenGL is a graphics standard and API which targets the desktop, workstation and mobile segments. OpenGL is used for applications like CAD software and computer games. It is also cross-platform and with bindings for several programming languages. Use this tag together with the appropriate language tag for code that uses OpenGL libraries; add the 'glsl' tag for questions which include GLSL shader code.

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Implementation of a VertexBufferObject class

Your implementation suffers of over-engineering and is pretty rigid in terms of extensibility. Legacy are there really that many platforms still under OGL < 1.5 ? if you have such case, does it eve …
aybe's user avatar
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