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The singleton is a design pattern to ensure that exactly one application-wide instance of a particular class exists.

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Singleton rewrite based on old one

#pragma once template<typename T> class Singleton { public: static T &Instance() { static T* myInstance; return (*myInstance); } Singleton(Singleton const &) = delete; … Singleton(Singleton &&) = delete; Singleton &operator=(Singleton const &) = delete; Singleton &operator=(Singleton &&) = delete; protected: Singleton() = default; virtual ~Singleton
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