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Performance is a subset of Optimization: performance is the goal when you want the execution time of your program or routine to be optimal.
6
votes
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answers
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Creating a lot of objects in a tile-based game
class (in a loop that iterates over all cells in the vector, gets the cell's height, sets the sprites isocoordinates, and then calls the sprites render() function), but I've tried that and it makes no performance …