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a design structure for creating several things that are almost identical but need different values. Not template-meta-programming.
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C++ sum and averaging functions for arrays and argument sets
* @param ts Arguments to sum
* @return sum
*/
template <typename... Ts,
typename = typename std::enable_if<!std::is_pointer<std::common_type_t<Ts... … * @param ts Arguments to sum
* @return average
*/
template <typename... Ts,
typename = typename std::enable_if<!std::is_pointer<std::common_type_t<Ts... …