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The static keyword, in object-oriented programming languages, is used to define a function/method or field/property as bound to the context of a type/class, but not to any specific instance. Unlike constants, static properties can usually be changed at runtime. static also refers to the storage class in languages like C. static variables are initialized once, at run-time, and persist in between function calls (i.e. they aren't re-initialized).

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Server side of a chat program - part 2

Both of the classes share a static list so I don't see the point to use synchronization. … JTextField textPort; private JTextField textId; private JButton submit; private int port; private static JTextArea textArea; private static boolean agree = false; private String text; private String …
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1 vote

Server side of a chat program - part 2

ServerSide.java public class ServerSide extends Thread { private ServerSocket ss; private Socket sock; private int ID; private static ArrayList<Client> clientList = new ArrayList<Client>(); private static … JTextField textPort; private JTextField textId; private JButton submit; private int port; private static JTextArea textArea; private static boolean agree = false; private String text; private String …
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