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Code code:"if (foo != bar)"
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Code that is written to the 2017 version of the C++ standard. Use in conjunction with the 'c++' tag.

3 votes
1 answer
213 views

C++ multiple container synchronization in Entity-Component-System compatible with STL

I implemented an Entity and ComponentManager< T > for my new Entity-Component-System (ECS) architecture in my game engine. My older ECS maintained the Entity to Components mapping on the Entities them …
Matthias's user avatar
  • 329
13 votes
2 answers
2k views

C++ std::array wrapper

I implemented a std::array wrapper which primarily adds various constructors, since std::array has no explicit constructors itself, but rather uses aggregate initialization. I like to have some feedb …
Matthias's user avatar
  • 329