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C++ is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. This tag should be used for any question which requires knowledge or expertise with the C++ programming language. This is a general tag which is used for any of the C++ language standards (C++98, C++11, C++17, etc.). The question should identify the compiler being used, the operating system, and which of the C++ standards is being targeted.

3 votes
1 answer
213 views

C++ multiple container synchronization in Entity-Component-System compatible with STL

I implemented an Entity and ComponentManager< T > for my new Entity-Component-System (ECS) architecture in my game engine. My older ECS maintained the Entity to Components mapping on the Entities them …
Matthias's user avatar
  • 329
13 votes
2 answers
2k views

C++ std::array wrapper

I implemented a std::array wrapper which primarily adds various constructors, since std::array has no explicit constructors itself, but rather uses aggregate initialization. I like to have some feedb …
Matthias's user avatar
  • 329
6 votes
1 answer
2k views

High performance triangle - axis aligned bounding box clipping

Implementation of a Robust (i.e. with a finite plane thickness) Sutherland–Hodgman algorithm for clipping polygons against an axis-aligned bounding box. I use the following code only for clipping tria …
Matthias's user avatar
  • 329