Having coded in Java and C# for quite some years, I'm currently learning Ruby. I'm working my way through the [Ruby Koans tutorial](http://rubykoans.com/). At some point, you are to implement a method that calculates the game-score of a dice-game called Greed. I came up with this recursive Java/C#-like method. It passes all the supplied unit tests, so technically it's correct. Now I'm wondering: Is this good Ruby code? If not, how would a "Rubyist" write this method? And possibly: Why? I'm also not so happy about the amount of duplicate code but can't think of a better Rubyish way. def score(dice) #dice is an array of numbers, i.e. [3,4,5,3,3] return 0 if(dice == [] || dice == nil) dice.sort! return 1000 + score(dice[3..-1]) if(dice[0..2] == [1,1,1]) return 600 + score(dice[3..-1]) if(dice[0..2] == [6,6,6]) return 500 + score(dice[3..-1]) if(dice[0..2] == [5,5,5]) return 400 + score(dice[3..-1]) if(dice[0..2] == [4,4,4]) return 300 + score(dice[3..-1]) if(dice[0..2] == [3,3,3]) return 200 + score(dice[3..-1]) if(dice[0..2] == [2,2,2]) return 100 + score(dice[1..-1]) if(dice[0] == 1) return 50 + score(dice[1..-1]) if(dice[0] == 5) return 0 + score(dice[1..-1]); end **Some background (if needed)** # Greed is a dice game where you roll up to five dice to accumulate # points. A greed roll is scored as follows: # # * A set of three ones is 1000 points # # * A set of three numbers (other than ones) is worth 100 times the # number. (e.g. three fours is 400 points). # # * A one (that is not part of a set of three) is worth 100 points. # # * A five (that is not part of a set of three) is worth 50 points. # # * Everything else is worth 0 points. # # # Examples: # # score([1,1,1,5,1]) => 1150 points # score([2,3,4,6,2]) => 0 points # score([3,4,5,3,3]) => 350 points # score([1,5,1,2,4]) => 250 points # # More scoring examples are given in the tests below: class AboutScoringProject < EdgeCase::Koan def test_score_of_an_empty_list_is_zero assert_equal 0, score([]) end def test_score_of_a_single_roll_of_5_is_50 assert_equal 50, score([5]) end def test_score_of_a_single_roll_of_1_is_100 assert_equal 100, score([1]) end def test_score_of_a_single_roll_of_1_is_100 assert_equal 200, score([1,1]) end def test_score_of_multiple_1s_and_5s_is_the_sum_of_individual_scores assert_equal 300, score([1,5,5,1]) end def test_score_of_single_2s_3s_4s_and_6s_are_zero assert_equal 0, score([2,3,4,6]) end def test_score_of_a_triple_1_is_1000 assert_equal 1000, score([1,1,1]) end def test_score_of_other_triples_is_100x assert_equal 200, score([2,2,2]) assert_equal 300, score([3,3,3]) assert_equal 400, score([4,4,4]) assert_equal 500, score([5,5,5]) assert_equal 600, score([6,6,6]) end def test_score_of_mixed_is_sum assert_equal 250, score([2,5,2,2,3]) assert_equal 550, score([5,5,5,5]) end def test_score_of_a_triple_1_is_1000A assert_equal 1150, score([1,1,1,5,1]) end def test_score_of_a_triple_1_is_1000B assert_equal 350, score([3,4,5,3,3]) end def test_score_of_a_triple_1_is_1000C assert_equal 250, score([1,5,1,2,4]) end end