All Questions
Tagged with unity3d comparative-review
5 questions
5
votes
3
answers
2k
views
C# Event Manager without allocations
I'm using my own Action-based Event Manager for a while and looking for ways to improve it.
Mainly it's used in game development, where excessive garbage generation can lead to severe consequences. ...
5
votes
1
answer
838
views
Testing procedure with several nested yield statements in Unity3D
I made a small game that does the following:
Displays a popup with the instructions of the game
Turns on the GUI
Start a list of trials for the player
For each trial:
It shows a symbol
Waits for a ...
2
votes
1
answer
117
views
Class to move a sprite in Unity
I first got introduced to coding with Ruby and now I am learning how to create games in C# with Unity.
I am following a tutorial and I refactored the code to make it easier for me to grasp. I am ...
3
votes
2
answers
380
views
Obstacle-spawning and movement scripts
I have these scripts I made that work absolutely perfectly as I need them to. Is there any improvements that can be done to these scripts and make them more efficient for Mobile Platforms? Or even ...
7
votes
1
answer
286
views
My game manager
This is my game manager script and is there anyway i can improve this code.
...