All Questions
Tagged with role-playing-game c++
21 questions
1
vote
1
answer
202
views
ASCII game in console [closed]
Overall, I want to make a game in console, something Pokemon-like but with typical rpg scenery - swords, magic and all that. I want to make player able to move around the map, find dungeons, fight ...
7
votes
1
answer
322
views
RPG text game WIP
I would appreciate any constructive feedback on my game, I intend to add simple 2d graphics at some point but want to make the "skeleton' of the game first using just text.
One question I had is a ...
1
vote
1
answer
1k
views
Inventory system for RPG
I'm working on a inventory system for a rpg. I want to be able to compare items, restrict access for specific items(i.e. consumables) for specific inventory slots(i.e. leg, head), summarize items ...
4
votes
2
answers
4k
views
Text-based fighting simulation in C++
This is my first attempt at a big project in C++ (made in Visual Studios). It is a culmination of concepts I have been learning, like classes, inheritance, and the STL (only vectors).
The basic idea ...
55
votes
6
answers
20k
views
ASCII text-based RPG game in C++
I started to make a C++ RPG game just for fun. It does have quests but it isn't just one long adventure that lasts like 30 minutes. I would like to know what I did well on and things on which I can do ...
6
votes
3
answers
6k
views
Learning C++ with an RPG game
I'm particularly focused on learning object oriented design right now there's some SDL code but it does nothing save generate a window. For now I am working with text until I get a better ...
13
votes
3
answers
5k
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Character classes and character creation for an RPG (early prototype)
So, I've only started to learn actual programming about a week ago (only did some basic matlab scripting before) and because I wanted a challenge I decided to start with C++.
To get more familiar ...
5
votes
3
answers
650
views
Text-based RPG (WIP)
I wanted to see how this code looks, what can be improved and how those improvements can be implemented. I'm still new to C++ so I hope it isn't too sloppy.
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8
votes
3
answers
5k
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Beginning of simple rogue-like RPG (in console) in C++
I've started to learn programming recently and it's my first more or less "big" project. But coding this project for me is quite hard. I spent a lot of time to understand what I've done and my coding ...
-5
votes
2
answers
298
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Text-based C++ video game
Please critique this and make suggestions on the best practices.
...
-4
votes
2
answers
833
views
C++ Text Based RPG Backpack System
Here is my backpack system. Please critique and give me advice on the best practices.
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4
votes
2
answers
548
views
Text-based RPG in C++
It is currently unfinished; only case 1 of the switch(hunt) is available for choosing.
Please give detailed feedback and/or ...
5
votes
1
answer
246
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Enumerations for a game character's statistics
I would like to improve my functions and work properly on enums without all of those IFs as well as make it more consistent (for example ...
1
vote
1
answer
3k
views
Character class for an RPG game
I have an RPG-like program that uses a Character class to specify and return information about an individual player/character. I was curious about a way to best set ...
3
votes
2
answers
2k
views
Text-based RPG game in C++
This is a text-based RPG game I've made in C++ and would love some review on it. I am a 100% complete newbie with maybe 2 weeks of C++ experience so I'd love some lessons on what I did wrong and how I ...
4
votes
2
answers
207
views
RPG Skeleton, Part 2 - The Entity, and a SpecType
This question is a followup to Simple RPG skeleton, Part 1 - The Character.
This is the second "part" of my development of this skeleton, and it now includes two new classes, ...
27
votes
4
answers
3k
views
RPG skeleton, Part 1 - The Character
I've been on a quest to learn C++, and to learn, I've started building a small Role-Playing-Game skeleton to help myself learn the language. I've tried to make sure that I've followed C++ styles/...
4
votes
3
answers
899
views
Menu class/struct for RPG
I plan to use this menu struct in an RPG played in the terminal. I want to make a RPG similar to D&D. I would like advice on my methods for the menu struct, especially the "hide" and "unhide" ...
4
votes
1
answer
103
views
Mediator class to handle a bunch of rules between objects
When a LivingBeing attacks another LivingBeing, an attack roll is made to determine if a hit occurs. If a hit occurs, a damage ...
7
votes
3
answers
19k
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C++ text-based RPG
I have made this small text-based RPG in C++ which is based around one quest. I did this to practice what I have learnt so far. How could I improve it? Be as picky as you'd like.
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7
votes
3
answers
14k
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Battle system in C++
I am not really having any problems with this. I'm just wondering if anybody has any ideas for a path for me to look down for bettering this little FF turn-based style of game in my free time.
I ...