Questions tagged [pokemon]

Pokémon began as a Nintendo Game Boy game created by Satoshi Tajiri in the early 1990's. The concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon, stems from the hobby of insect collecting.

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1answer
63 views
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2answers
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Pokemon battle simulation

Started learning C++ a few weeks ago, tried to accurately simulate a Pokemon battle. Not too optimistic how it turned out, please tell me how I could improve it. Only the bare minimum(damage, accuracy,...
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1answer
95 views

Tile based movement game in Java 2D

Recent i started my fist "real" project. My goal is to code the first gen of Pokemon in Java. I have higly oriented my code on a YouTube viedo (https://www.youtube.com/watch?v=dEKs-3GhVKQ&...
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1answer
115 views

Pokemon Soul Link tracker

I've just finished writing a program to help track Pokemon across Soul Links. The goal of the program is to take in the names of the two Pokemon alongside the route that they were caught on. The ...
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1answer
70 views

Pokemon Journey

OK, you don't really have to read it all, but I think you get the basic Idea. Does anyone have anything small that could make my code better? I just found out about "global" and "lower()". Is there ...
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1answer
318 views

OOP demonstration in C++17 using a Pokémon

I want to showcase with as minimal code as possible the basic Object-oriented programming (OOP) principles of Polymorphism, Inheritance, and Encapsulation. I know there are many more principles than ...
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3answers
13k views

Pokemon Turn Based battle (Python)

This is based off the popular Pokemon Turn Based project (here). GOAL Write a simple game that allows the user and the computer to take turns selecting moves to use against each other. Both ...
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3answers
191 views

Class constructor with async properties set from poke-api

So, this is for a clicker game I'm trying to build with Pokémon data drawn from the PokéAPI. Since I'm using Vue.js for the project, ...
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0answers
701 views

Python Class to represent a Pokemon

I have been programming with Python on-and-off for about 2 years now, even now I still find that when I look at other applications I struggle to follow along with their classes/objects. Please help me ...
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2answers
300 views

Revised version of pokemon console game

I'm back with a hopefully revised and improved version of my RPG pokemon console game! Well, it's more like a "randomized" pokemon simulation as there isn't really any kind of strategy, it's only ...
5
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1answer
3k views

Pokemon console game

This is another finished app of mine. It's a traditional pokemon clone simulation but very basic. Could anyone take a look and let me know what I can improve? How would you rate my app overall? ...
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2answers
3k views

Discount Pokemon Battles

I have decided to create a discount Pokemon battle simulator using a module called guizero. It's basically a wrapper for Tkinter that is easier to learn. Recently, ...
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1answer
1k views

Setting Pokemon stats

I set the stats (.ie. name, attack, defense, HP) in the __init__ method. However, I have chosen to build the self.attacks ...
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2answers
739 views

Beginner Pokedex in C++

As a clear copy of this question, I've written a Pokedex to teach myself the basics of classes, reading from files, using streams etc. I'd really appreciate some feedback on my approach as I'd like to ...
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3answers
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Pokemon-style text battle game

I took a crack at making a Pokemon-style text battle game in Python 3 to practice object-oriented programming a bit, inspired this project on Reddit, but I did not follow every instruction. ...
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1answer
2k views

Pokemon battle simulator

I learned Python and Pygame and now have coded a few games. For the last few months I have been working on this "luck free" pokemon battle simulator. I feel my program runs well in the current state ...
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2answers
124 views

Registering Pokémon weaknesses

I recently answered a question that had me wondering if I could simplify this below code without creating an extra function: ...
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1answer
271 views

Pokemon search engine

I am making a simple function to find and match any possibilities what Pokémon the user wants. This is accomplished by taking in the input (what the user thinks the Pokémon is named) and compare its ...
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5answers
26k views

Basic Pokedex in C++

I recently started learning C++ about a week ago, and I made a bit of progress. In honor of Pokemon Go releasing, I decided to make a Pokedex with the original 151 Pokemon. So far I have 120 or so of ...
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2answers
3k views

Pokemon game in JavaScript

I'm practicing my JavaScript skills by trying to create a Pokemon game. So far, I've made the dataset and the functions required to work the game. Can someone help me optimize the code and tell me why ...
10
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3answers
755 views

Pokemon stats calculator

I have a simple working (so it's not a hypothetical stub) framework for calculating Pokemon stats that will later be incorporated in a game. It uses the LCRNG from the first game in order to be as ...
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1answer
4k views

Pokemon database utilizing pokeapi

I've just started to write jQuery and have just written my first code using Ajax calls. I'm fetching data from the pokeapi and am using it to random generate new Pokemon. I have refactored it as much ...
11
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1answer
575 views

Pokemon type evaluator - follow-up

I started anew and completely refactored the way I implemented Pokemon type evaluator. Also, first use of a lambda expression (Case of using it, but still don't fully grasp how it's working). I'm ...
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3answers
3k views

Pokemon type evaluator

I thought I would apply what I learned to make something fun. Its purpose is to type check Pokemon, for anyone familiar with the series. It mostly works but I have two concerns: Sometimes you write ...
15
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2answers
1k views

Gotta catch 'em all!

This week's challenge is essentially about fetching Json data from the Web, and deserializing it into objects. I don't have much time to devote to this one, so what I have is very basic: it displays ...
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4answers
2k views

Basic Pokedex using if-else statements

Our instructor told us to create a basic Java program using everything we've learned in class thus far (basic prints, selection structures, looping, GUI, arrays, etc) and being a Pokemon fan, I ...