Questions tagged [freetype]

FreeType is a software development library, available in source and binary forms, used to render text on to bitmaps and provides support for other font-related operations. As such, the source code is an implementation of a font rasterization engine. A number of font formats, including TrueType, Type 1, and OpenType, are supported.

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Convert a TrueType font to a Game Boy tileset

I recently had a need to convert a TrueType font to a Game Boy tileset, so I wrote a program to do it. This correctly aligns the characters on an 8x8 plane and outputs in the form of RGBDS-style ...
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TextRenderer class for rendering text with OpenGL [closed]

I'm writing a class called TextRenderer to render text with OpenGL. Here's my TextRenderer.hpp file ...
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OpenGL text rendering library for Lua built on freetype-gl

FTGL wasn't making me happy, so I decided to try something else. This isn't completely finished; I plan to work more on layouts and alignment, and add a few other things. It should be far enough along ...
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Lua bindings for FTGL (FreeType font rendering in OpenGL)

I wrote some Lua bindings for FTGL's C API. This works well enough, but I ended up with lots of macros, one for each Lua function signature. For example, LUD_NUMBER_NUMBER_TO_NUMBER creates a Lua ...