Questions tagged [c++11]

Code that is written to the 2011 version of the C++ standard, sometimes known by its pre-publication name of "C++0x". Use in conjunction with the 'c++' tag.

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3 votes
1 answer
74 views

Queue using circular linked list

I'm reading through Algorithms Fourth Edition by Sedgewick and doing some of the practice exercises in C++11 instead of Java. Exercise 1.3.29 is to write a Queue that uses a circular linked list, ...
4 votes
1 answer
64 views

Timer thread implementation

I've implemented a timer thread whose job is to call functions at a certain interval. The functions may be called multiple times if their interval > 0 millisec otherwise only one time. Even if the ...
0 votes
1 answer
79 views

Count the number of objects created statically and dynamically in C++

I have written below program to count the number of static and dynamically created object of the class. ...
1 vote
0 answers
16 views

Return type-erased object to the caller, use typesafe cast in a subsequent call [closed]

Libraries might need to return "context" objects to the caller, and then require the same object in subsequent calls. In some cases, the user is not required to know what's the concrete type ...
1 vote
3 answers
232 views

Any bettter way to achieve this lookup table?

What I need: I need a lookup table. Once the keywords are all found, then the value of the std::unordered_map is returned.And I don't care about the sequence of the ...
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2 votes
1 answer
44 views

Modify a string by identifying a substring, and replace it and the characters following it with a newly computed substring

I'm working on a string manipulation code in C++ for my internship project, where I have to find a substring within a string and essentially replace it and some characters following it with a newly ...
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1 vote
1 answer
87 views

Connect Four in C++

This is a library that implements the logic of Connect Four. There's nothing related to graphics or user input here. This library is supposed to be integrated into any environment where one could run ...
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0 votes
1 answer
46 views

Data Wrapper Class with Automatic Saving and Locked Read/Write Accessors

This is a wrapper for a synchronized data structure that: Saves periodically Keeps track of dirty flag automatically (set when a write access is requested) Maintains a lock on data Only allows access ...
3 votes
1 answer
78 views

Lock-free, thread-safe trie container

This is a Trie data structure for mapping strings to integers or pointers in O(n) time. Based on the idea that we never delete anything from the container, we can perform concurrent read/write ...
1 vote
1 answer
120 views

Low-Latency Multithreaded Logger

My goal was to have a logger that does the blocking file I/O in a separate thread. A few notes: I made it a singleton rather than having a global "logger" variable, or a bunch of loggers ...
2 votes
1 answer
138 views

Leaky Bucket Algorithm with no Queue

Basic implementation of a leaky bucket, the idea is you call it by saying I will allow e.g. 5 login attempts per 60 seconds. ...
0 votes
1 answer
79 views

Decorator Pattern with member functions

Motivation: without SaveDecorator, we would have to write: ...
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0 votes
0 answers
30 views

AI for OpenTTD - Decision Engine: Is this an appropriate use for the state pattern and raw pointers to states?

I'm writing an AI in C++ for OpenTTD. If you'd like to run it yourself, it's on Github here: https://github.com/marlonsmith10/empire_ai. This class is the decision engine. It will be responsible for ...
0 votes
0 answers
32 views

AI for OpenTTD - Road Station Builder

I'm writing an AI in C++ for OpenTTD. If you'd like to run it yourself, it's on Github here: https://github.com/marlonsmith10/empire_ai. This class is the road station builder. It takes in a path ...
1 vote
1 answer
82 views

Memento Pattern between sister classes

The following is my usage of the Memento Pattern when one class uses the copy constructor of a sister class (a separate derived class of the base class) and wishes to revert to the previous class. ...
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1 vote
2 answers
89 views

Simple terminal TicTacToe

Coming from JavaScript, I needed to learn C++ recently, so I thought a great way to start is to create a simple terminal-based tic-tac-toe game. I encountered some difficulties especially with multi-...
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2 votes
2 answers
121 views

Accessing multiple dynamic libraries with the same extern C methods

I have multiple pre-compiled dynamic libraries that use the same extern "C" function names. The functions can behave differently for each dynamic library. ...
  • 423
2 votes
1 answer
79 views

C++ template and inheritance - Generic Sqrt Decomposition

So I tried implementing a easily extendable solution for Sqrt decompostion, I deduced that only identity value, operation and block update logic change and rest of the code is same. So i created 3 ...
4 votes
2 answers
746 views

Custom implementation to provide an immutable range of a vector without copying it

Edit: A new and improved version can be found in this question, based on the feedback! I needed to pass a const reference to part of a std::vector without copy. ...
2 votes
1 answer
89 views

A proxy class as a generic replacement for getters and setters v2

Have you ever written proxy objects, instead of using a setter and a getter method? In that case, I'm interested in your opinion on the following design for a templated proxy. This is a second version,...
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3 votes
2 answers
122 views

C++11(14/17/20) Thread Management

I'm implementing something of a thread janitor in modern C++. What I've got works, and while it's not organized in the way I'd like yet, I'd like some feedback on the fundamentals. Thank you in ...
  • 265
2 votes
2 answers
421 views

How to avoid excessive for loops in C++ [closed]

I have been trying to write a small test program and I was trying to think of any potential optimization I could do, especially if there is any chance to avoid some of the for loops. The program has ...
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1 vote
1 answer
147 views

Win32 UI with tabs and buttons

I am making a UI library for the fun of it, and decided to use move semantics instead of pointers with new/delete. Everything is working, but I am not satisfied. Given this code: ...
6 votes
2 answers
925 views

Time duration conversion with units

I recently was asked to upgrade some C++11 code to add a feature by which the user can set a time duration from the command line of the program. The requirement was to have a default time of 1500 ms ...
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4 votes
5 answers
2k views

C++11 Custom Vector Implementation

This was my solution to an interview question: Q: Implement an std::vector style container (does not have to be exactly compatible) with a fixed buffer and the following requirements and restrictions: ...
5 votes
2 answers
563 views

C++ template class to calculate CRC

Here is a template class to calculate various CRC checksums. I go out my way to achieve a good C++ encapsulation for a C style code . Any advice or suggestion is welcome. ...
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2 votes
1 answer
258 views

watchdog for c++11

I created a watchdog/notifier in C++ and wanted to make it better so it could be used by multiple people. The idea is that there is a timer class and event. client create events and pass a lambda ...
0 votes
1 answer
256 views

The Abstract Factory design pattern as a Database Operations program

File - DatabaseOperations.h This file contain classes representing database operations for three different types of databases (relational, document based and graph based) like establishing connections,...
2 votes
3 answers
162 views

Factory Method Design Pattern Implementation as a Coffee maker program

File: InfoFactory.h contains four classes. CaffienatedBeverage is an Abstract class with one pure virtual function Name. It ...
3 votes
3 answers
730 views

Connect to telnet server

I've just started to learn C++. I have this class and I don't know where to put the following two lines because of the catch: delete[] chost; delete[] cport; I ...
3 votes
2 answers
266 views

An implementation of the PIMPL idiom [closed]

I would like to ask you to verify the following implementation of the PIMPL idiom. In this dummy implementation the stream is read into a string. X.h ...
1 vote
0 answers
84 views

template Matrix class with Static or dynamic size

I started implementing the folowing Matrix class in order to get a better understanding of templates classes in general. For now, it lacks a lot of features, it does very basic things: addition ...
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2 votes
1 answer
54 views

Decoupling receiving data and processing data by passing callback and shared_ptr

Sorry for my poor English. I want to decouple receiving data and processing data, this is the demo code: ...
  • 29
3 votes
2 answers
334 views

C++11 ThreadPool implementation

A new version of this code based on the provided advice can be found here. Latest improvement is found here. I made a simple ThreadPool implementation in C++ using ...
3 votes
1 answer
288 views

Conditional Output Streaming in C++

I stumbled into an idea for creating a simple class that would entirely avoid streaming of any data unless some condition is met. The idea here is that a ...
13 votes
1 answer
1k views

Simple NAPI wrapper around self written C++ msgpack, horrible performance

I have written a relatively small msgpack implementation in C++, with performance that is not too bad, so I decided to write a NAPI wrapper around it, but the performance is just horrible. I am ...
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2 votes
1 answer
257 views

Simple Rock Paper Scissors

I made a Rock Paper Scissors game. It works fine but I would like to know how can I improve it further. ...
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7 votes
6 answers
3k views

C++ implementation of depth-first search

I got the C++ implementation of depth-first search (DFS) from here and made slight modifications to it. The modified code is as follows: ...
  • 425
0 votes
0 answers
68 views

Optimizing matrix vector multiplication with keyword "register" and unsafe pointer arithmetic

I know this piece of code is quite strange, but it does its job very well performance-wise , reducing the running time of a very computation intensive operation by 3 - 5 times without using a better ...
2 votes
1 answer
2k views

dynamic_pointer_cast for std::unique_ptr

dynamic_pointer_cast is only implemented for std::shared_ptr, I need it for unique pointers. The wrinkle is that dynamic_casting ...
8 votes
3 answers
1k views

C++ Creating custom vector

I am new to C++ and Data structures, so I have started writing a custom vector as a practice. Please provide critique and advice. I know it is quite long, so thank you very much in advance. I just ...
2 votes
3 answers
239 views

LRU Cache Implementation in C++

I am learning C++ by implementing small design problems. I have tried to implement LRU cache and the implementation that I have attached here works fine. However, I am not sure whether my code is in ...
6 votes
2 answers
1k views

shared_ptr and make_shared implementations (for learning)

Recently, I've been going through Scott Meyer's Effective Modern C++ and found the discussion on shared_ptr really interesting. I also watched Louis Brandy's ...
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1 vote
1 answer
62 views

Household Outgoings Calculator (OOP)

I would really appreciate feedback on my OOP Household Outgoings calculator. My objective is to develop in OOP. Have I used good OOP techniques? How can I improve on it? And anything else you might ...
1 vote
1 answer
62 views

generating stochastic coloured noise for many oscillators

I have a system of n oscillators which oscillate with time. To each of these oscillators I am adding a fluctuating coloured noise term with a different seed for each oscillator. Here is my code for ...
1 vote
1 answer
64 views

Priority scheduling algorithm using std::vector

I'm learning priority scheduling algorithm and trying to implement it using std::vector. But the current performance of my code that's partially implemented is not ...
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9 votes
1 answer
10k views

Deck of Cards written in C++

I created a deck of cards that I used in a BlackJack game. I stripped out my black jack logic and left just the Deck, card and minimum dealer. The deck class is there because I want to create ...
2 votes
1 answer
328 views

Random index generator in C++

I have a training dataset from which I want to draw samples in a random fashion such that all samples are used before getting randomly shuffled again. For this reason I implemented a simple random ...
  • 1,013
0 votes
1 answer
55 views

C++ Error/exception handling [closed]

I know the following code are horrible, so I'd like a review. Criticism are welcome. I want to know what went wrong, and how I can avoid the same mistake in the future. Version 1 ...
7 votes
1 answer
374 views

Modular synthesizer framework for C++

While working on a much more complicated audio application, I was thinking about modular synthesizers, and whether it could be made simple to build a C++ application that implemented a modular ...
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