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Questions tagged [audio]

Code relating to sound recording, playback, and manipulation of audio data and hardware.

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2
votes
3answers
116 views

Generating a sinusoid sound signal in Java

Is there any legroom left for optimization (without switching to C)? ...
2
votes
1answer
253 views

Optimizing playlist processing

I am trying to process an audio library file which is about 350 KB. My application processes each song on the file gets its meta-data and displays it in a List Box. The problem is that it takes too ...
2
votes
1answer
570 views

Ogg audio format conversion classes

This is my command interface: public interface IConverter { void convert(); } This is my Receiver class: ...
2
votes
1answer
45 views

Report time on whole hours

Report time at whole hours ...
2
votes
0answers
549 views

An Mp3 player using React and Redux and the HTML5 web audio API

I built a simple MP3 player with React and now I would like to incorporate Redux to the app as it is getting larger and I feel Redux will help it to be more organized and efficient. I was wondering ...
2
votes
0answers
183 views

Downloading and transcoding music from YouTube

This is a music downloader and transcoder based on Youtube-Dl and VLC. It is written in Python 3. The PAFY Python module is required in addition to VLC. Currently, the cancel button is not functional ...
1
vote
4answers
113 views

JS form verification

I have three checboxes in my form. I have to check which one is checked and start the action. What do you think? Is this the easiest way of doing it? Checkbox 1 = cat Checkbox 2 = dog Checkbox 3 = ...
1
vote
3answers
422 views

AudioMetaTagger: recursively read files and gather metadata

So the idea is to read metadata recursively in a chosen directory, load their metadata and display it into a table. Here is the simplified example of what I am doing. ...
1
vote
1answer
205 views

HTMLAudioElement sound delay on keyboard clicks

I am using Vue.js to play mp3 sounds on keyboard clicks. Even though each mp3 is less than 40 KB, there is a 95ms delay on heroku, on each request. Is there a way to download sounds when dom is ready ...
1
vote
1answer
849 views

Android music-streaming app

This is my first time building an Android app or even using Java in the first place. All of this code does work, but I'm hoping to optimize it or find out if things could be done more easily than how ...
1
vote
1answer
70 views

Passing objects atomically across threads without locks or data races for audio synchronization

I am learning about one of the hardest parts of Audio development: the synchronization between the audio thread and the GUI thread. Per the discussion here https://forum.juce.com/t/timur-doumler-...
1
vote
1answer
157 views

Organize dynamic HTML generation function for audio player

I have some code that's part of my music-js library, and most of it is very organized, using object-oriented design for my AudioAnalyser and ...
1
vote
0answers
28 views

HTML5 Custom Audio Player with SASS

i made an audio player in html5 for learning purposes, also i tried to use BEM pattern with sass (i dont know if i did it well) i also encapsuled my code as much as possible, but i think i can make it ...
1
vote
0answers
71 views

A JavaFX for generating beeping sound on Windows via JNI

This is my practice program: a simple dialog box using which a user may specify a frequency of a sinus audio signal, and play it via pressing a button. It contains a GUI: App.java ...
1
vote
0answers
189 views

JavaScript sound manager (singleton / static object using observer pattern)

I have some JavaScript code i would like your feedback on please. My goals: SoundManager should be a singleton/static class that has one instance. ...
1
vote
0answers
122 views

Web Audio Oscillator Waveform

I'm currently working with Web Audio for creating a simple synth like project in the browser and implementing controls for the Oscillators via jQuery/jQueryUI: ...
0
votes
2answers
746 views

A c++ classs for recording audio samples

This question is a continuation of this. Here, I modified the original code with the following changes. 1. Make a class Recorder() to store the information of ...
0
votes
1answer
65 views

Playing audio from two data sources

I want to play some audio of two byte arrays. I was wondering whether it would be better to play them as two separate arrays both calling the method, or to put them into one array and play it from ...
-3
votes
1answer
100 views

Count percentage of audio samples exceeding a threshold

I have this practice question that I have an answer to: In this stage of the project, you will identify any "danger" spots, in which the SPL is greater than or equal to 80 dB (the value above ...