I have some code that checks to see what event data is being passed back from two different media players. The first player sends back play button clicked
, but the second player sends back the data I want but it's I have to parse it and read it to see if it matches play
and startPosition === 0
.
Wondering if there is a better way to check both the players to see what data is being passed in. What I have just feels dirty.
function handleWindowMessage (e) {
var originalEventData = e.originalEvent.data;
if (originalEventData === 'play button clicked') {
_gaq.push('_trackEvent', 'Video', 'Played');
}
try {
var parsedData = JSON.parse(originalEventData).data;
if (parsedData && parsedData[0] === 'play' && parsedData[1].startPosition === 0) {
_gaq.push('_trackEvent', 'Video', 'Played');
}
}
catch (ignore) {}
finally { return; }
}
$(window).on('message', handleWindowMessage);
===
everywhere, most evaluations support==
. \$\endgroup\$ – Quill Jul 28 '15 at 23:27