This is designed for a high performance complex log analyzer. Very simple idea: read a file line-by-line as fast as possible.

I would appreciate any hints what should/could be improved in this code.

GitHub

/* Copyright (c) 2015 Simon Toth kontakt@simontoth.cz
*/

// STD C++
#include <iosfwd>

/** Quick line-by-line parser of text files for POSIX/Linux
*
*  This function provides a fast line parser with a callback model.
*
* @param filename file to be parsed
* @param callback function that will be called for each line
* @returns 0 on success, -1 if file could not be opened
**/
int fastLineParser(const char * const filename, void (*callback)(const char * const, const char * const));



#include "FastLineReader.h"

// POSIX
#include <sys/types.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <errno.h>

// C++ STD
#include <iostream>
#include <cstring>
using namespace std;

int fastLineParser(const char * const filename, void (*callback)(const char * const, const char * const))
{
int fd = open(filename, O_RDONLY); // open file
if (fd == -1)
{
cerr << "Could not open \"" << filename << "\" for reading (" << strerror(errno) << ")." << endl;
return -1;
}

struct stat fs;
if (fstat(fd, &fs) == -1)
{
cerr << "Could not stat \"" << filename << "\" for reading (" << strerror(errno) << ")." << endl;
close(fd);
return -1;
}

// silent error handling - weak error

char *buf = static_cast<char*>(mmap(0, static_cast<size_t>(fs.st_size), PROT_READ, MAP_SHARED, fd, 0));
if (buf == MAP_FAILED)
{
cerr << "Could not memory map file \"" << filename << "\" (" << strerror(errno) << ")." << endl;
close(fd);
return -1;
}

char *buff_end = buf + fs.st_size;
char *begin = buf, *end = NULL;

// search for newline in the remainder in the file
while ((end = static_cast<char*>(memchr(begin,'\n',static_cast<size_t>(buff_end-begin)))) != NULL)
{
callback(begin,end);

if (end != buff_end)
begin = end+1;
else
break;
}

// enable if you are working with malformed text files, proper text file needs to end with a newline
#ifdef MALFORMED_TEXFILE
callback(begin,buff_end);
#endif

munmap(buf, static_cast<size_t>(fs.st_size));
// silent error handling - weak error

close(fd);
return 0;
}

• Use reinterpret_cast to cast from void* to char*. static_cast is for things like integers and polymorphic types. – glampert Mar 31 '15 at 18:04
• And your tests show that you get a significant improvement? – Martin York Mar 31 '15 at 21:14
• @LokiAstari This is based of some relatively up-to-date online tests which I of course cannot find right now :-/ – Šimon Tóth Mar 31 '15 at 21:39
• IT's nice. But why not take it a step further. You can write a streambuffer to wrap your code. That way you can put your code wherever streams are used (and they will be treated like streams) and then people can use your code without changing their existing code. – Martin York Mar 31 '15 at 22:11
• @glampert I don't know if I'd present that so straightforwardly. Some (me included) prefer to use static_cast when casting from void* static_cast is just as valid (arguably more valid depending on how you read the standard), and it's not vulnerable to future surprises of changing a type somewhere and then attempting an insane cast. – Corbin Mar 31 '15 at 23:46

• posix_fadvise conveniently provides a POSIX_FADV_SEQUENTIAL macro. Use it instead of a magic 1 and a comment.

• The client doesn't know in advance whether the file is malformed or not. Better detect a malformed text file in run time:

    if (begin != buf_end)

• A Bugs section of posix_fadvise man page says that

In kernels before 2.6.6, if len was specified as 0, then this was interpreted literally as "zero bytes", rather than as meaning "all bytes through to the end of the file".

Since you already know the file size, better be safe and call it with fs.st_size instead of 0.

• Move #include <iosfwd> to the cpp file. The client code doesn't need it.

• fastLineParser can be used in C code; just declare it as extern "C"

• I see no reason to use C++ here at all. However, if you do so, do not use namespace std.

• Finally, do you have any evidence that this is faster than fgets?

• Can you explain what is the problem with using namespace std? – Šimon Tóth Mar 31 '15 at 20:56
• @Let_Me_Be The point of a namespace to isolate names defined by namespace from names defined in your program. By using namespace std you create a maintenance problem (collision in the best case, erroneous behaviour in the worst). See discussion here: stackoverflow.com/questions/1452721/… – vnp Mar 31 '15 at 21:09
• Wait what? How can using namespace create a collision? I'm not defining a new namespace, the function itself still exists inside the global namespace (which it, I admit, probably shouldn't) so that isn't affected and it definitely shouldn't affect the way standard library is linked. – Šimon Tóth Mar 31 '15 at 21:38
• Oh, OK i finally got what the link is trying to say. Theoretically there could be a name collision between the POSIX headers and STD C++ library headers I'm using. – Šimon Tóth Mar 31 '15 at 21:50

I see repeated code for the error reporting. Since this is supposed to be a library (I don't see main() anywhere), the caller may not want the errors to go to cerr anyway. Why not pass in an error-handling callback function?

Also it looks like you're not completely const-correct. The char * pointers ( buff_end, buf, begin, and end) should all be const right? And the static_cast<> also?