I have a list of opened nodes, with each step about 3000 nodes are opened and I want to put to the opened list only those nodes that are not already there. For now I'm just comparing each new one to all of the ones already in the opened list and only add it if it's not there. But that is around n*3000^2 comparisons for the nth step and makes the progress slower and slower each step. Is there a way to do it faster. Or at least is there a structure that would be better than ArrayList.
This is part of the bigger code, but basically the method I use:
public void addEverything() {
List<gameState> list = current.neighbours;
for (gameState state : list) {
if (!isOpened(state)) {
opened.add(state);
}
}
}
public boolean isOpened(gameState state) {
for (int i = 0; i < opened.size(); i++) {
if (state.isSame(opened.get(i)))
return true;
}
return false;
}
As for the isSame() method from the gameState class, it just returns true when the two gameStates are considered the same.