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I've seen few similar post about dynamic array in C released as macros, but I tried a new approach to make it looks more like a template, wrapped in a big macros. However I need a review for suggestions or improvements also. Here is the trivial implementation:

dynarray_t.h

#ifndef DYNARRAY_T_H
#define DYNARRAY_T_H
#include <stdlib.h> /* malloc, calloc, realloc */

//in case no initsize is 0 or less we will assert
#define DARRAY(T, N, INITSIZE, MOD)                                 \
static const char __attribute__((unused))                           \
            N##_sassertsizeless[INITSIZE <=0 ? -1 : 1];             \
    typedef struct                                                  \
    {                                                               \
        size_t size, count;                                         \
        T* pData;                                                   \
    } N##_t;                                                        \
    MOD N##_t* self_##N;                                            \
                                                                    \
    static N##_t* N##_t##_init(void)                                \
    {                                                               \
        N##_t* pN = (N##_t*)malloc(sizeof(N##_t));                  \
        if (!pN) return 0x00;                                       \
        else {                                                      \
            pN->pData = (T*)calloc(INITSIZE, sizeof(T));            \
            if (!pN->pData) { free(pN); return 0x00; }              \
            else {                                                  \
                pN->count = 0;                                      \
                pN->size = INITSIZE;                                \
                return pN; }                                        \
            }                                                       \
    }                                                               \
                                                                    \
    static void N##_t##_wiffull(N##_t* _this)                       \
    {                                                               \
        if (!(_this->count < _this->size-1)) {                      \
        T* t = (T*)realloc(_this->pData,                            \
                            sizeof(T)* _this->size * 2);            \
        if (t) {                                                    \
            _this->pData = t;                                       \
            _this->size *= 2;                                       \
            }                                                       \
        }                                                           \
    }                                                               \
                                                                    \
    static void N##_t##_resizeto(N##_t* _this, size_t ns)           \
    {                                                               \
        if (ns > _this->size-1) {                                   \
        T* t = (T*)realloc(_this->pData,                            \
                            sizeof(T)* ns * 2);                     \
        if (t) {                                                    \
            _this->pData = t;                                       \
            _this->size = ns * 2;                                   \
            }                                                       \
        }                                                           \
    }                                                               \
                                                                    \
    static void N##_t##_add(T item, N##_t* _this)                   \
        {                                                           \
            N##_t##_wiffull(_this);                                 \
            *(_this->pData+_this->count) = item;                    \
            _this->count++;                                         \
        }                                                           \
                                                                    \
    static T* N##_t##_getat(unsigned int idx, N##_t* _this)         \
    {                                                               \
        if (idx < _this->count)                                     \
            return &_this->pData[idx];                              \
        else return 0x00;                                           \
    }                                                               \
                                                                    \
    static void N##_t##_cleanup(N##_t* _this)                       \
    {                                                               \
        if (_this) {                                                \
            if (_this->pData) free(_this->pData);                   \
            _this->pData = 0x00;                                    \
            free(_this);                                            \
            _this = 0x00;                                           \
        }                                                           \
    }                                                               \
    static void N##_t##_add_at(T item, size_t idx, N##_t* _this)    \
        {                                                           \
            N##_t##_resizeto(_this, idx);                           \
            *(_this->pData+idx) = item;                             \
            _this->count++;                                         \
        }                                                           \

#endif // DYNARRAY_T_H

And some simple example usage:

#include "dynarray_t.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define BUFF_SZ 83
typedef struct _str_t {
    char data[BUFF_SZ];
} str_t;


DARRAY(str_t, readBuff, 101,);

int main(void)
{
    int i;

    self_readBuff = readBuff_t_init(); // init

    for(i=0; i < 100; i++) { // fill
        str_t t = {{0}};
        snprintf(t.data, sizeof (t.data), "Test line [%d]", i);
        readBuff_t_add(t, self_readBuff);
    }
    int s = self_readBuff->size;
    for(i=0; i < self_readBuff->size; i++) { // read element at(index)
        printf("%s\r\n", readBuff_t_getat(i, self_readBuff)->data);
    }

    readBuff_t_cleanup(self_readBuff);

    return  0;
}

Also please refer to C language only! Not interested in talking for C++, I am quite aware how to work it on template. I need something similar for C, so please give me an advice for design, or spot pitfalls if any.

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  • \$\begingroup\$ Why are you force-appending the _t to the type? Shouldn't the user decide whether they want a readBuff or a readBuff_t? \$\endgroup\$
    – einpoklum
    Aug 2, 2020 at 16:15
  • \$\begingroup\$ Suggestion? Good point also. \$\endgroup\$ Aug 2, 2020 at 16:16

2 Answers 2

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Use Common Definitions Rather Than Hard Coded Values

I agree with @pm100 about NULL, it is much more common to use NULL rather than 0x00. Very early C++ compilers also used NULL rather than nullptr.

Since stdlib.h is already included, the exit constants EXIT_SUCCESS and EXIT_FAILURE are availble, this would make the code more readable and maintainable.

Most modern C and C++ compilers will add a final return 0; to the code so the return in main() isn't strictly necessary.

Prefer size_t When the Variable Can Be Used As an Index

In main the variable i should be declared as size_t rather than int. If you compile -Wall you will find that the comparison between i and self_readBuff->size yields a type mismatch warning between int and size_t.

In the declaration of N##t_getat(unsigned int idx, N##_t* _this) the unsigned int should also be size_t.

Prefer Local Variables Over Global Variables

I would suggest a separate macro to define the variable of the proper type so that it can be used in a function rather than having a global variable.

In main() it would be better if self_readBuff was declared locally rather than as a static variable globally. The variable ``self_##N` is not used anywhere else globally.

Only Code What is Necessary

The header file string.h is not necessary and slows down compile time. The variable s in main() is never referenced. int s = self_readBuff->size;

Keep it Simple

I would have defined each function as a separate macro and then included all of them in a single macro for ease of debugging and possible separate use. It will also make the code easier to maintain if each function can be maintained separately.

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    \$\begingroup\$ Note that using a signed type instead of size_t will allow the compiler to optimize more aggressively, but it may also leads bugs. If you use an unsigned type for array/pointer indices, always use size_t. Also, don't optimize prematurely. \$\endgroup\$
    – yyny
    Aug 2, 2020 at 12:57
  • 1
    \$\begingroup\$ Don't you mean "Only include what is necessary"? \$\endgroup\$
    – einpoklum
    Aug 2, 2020 at 15:25
  • \$\begingroup\$ @einpoklum Mostly, but that would leave out the referenced variable s. \$\endgroup\$
    – pacmaninbw
    Aug 2, 2020 at 15:30
  • 1
    \$\begingroup\$ Good suggestions. Also I am thinking how convinient would be to make a dynamic array of that dynamic array, guess I will play a bit more taking note of your suggestions. \$\endgroup\$ Aug 2, 2020 at 17:04
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my 2 cents worth

v nice clean code.

I would have called the generated variable N not self_N. That looks peculiar , plus all the other generated names are N## something, having something##N is also odd. In the macro call I said I wanted it called 'readBuff' so call it that.

the use of 0x00 for null is certainly correct buts its the first time I have ever seen it, its not idiomatic. I would say NULL (or plain 0).

Did you consider the possibility of creating the struct on the stack or statically? I mean there is no reason to place it on the heap. It doesn't grow and you don't need variable numbers of them.

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  • \$\begingroup\$ Thank you. Will consider it. Feel free to add a snippet \$\endgroup\$ Aug 1, 2020 at 19:35

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