Can someone help in making this clock code more modular so I will be able to use it in other bigger projects for example: turn into a c function. Here is the code:
#include <stdio.h>
#include <time.h>
#include <windows.h>
COORD coord = {0, 0};
void gotoxy (int x, int y)
{
coord.X = x; coord.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
}
void delay(unsigned int mseconds)
{
clock_t goal = mseconds + clock();
while (goal > clock());
}
void showClock(int x_1, int x_2, int x_3,int y){
long i = 0;
clock_t now = 0; int interval = 1;
int elapsed = 0;
int min=0,MIN=0,hrs=0,sec=0;
int d=0,f=0;
now = clock();
for(i = 0L ; ; i++){
elapsed = (clock()-now)/CLOCKS_PER_SEC;
if(elapsed>=interval){
interval += 1;
if(elapsed%60==0){
min=elapsed/60;
d=60*min;
if(min%60==0){
hrs=min/60;
f=60*hrs;
}
}
sec=elapsed-d;
MIN=min-f;
if(hrs<10){
gotoxy(x_1,y);printf("0%d",hrs);
}else{
gotoxy(x_1,y);printf(":%d",hrs);
}
if(min<10){
gotoxy(x_2,y);printf(":0%d",MIN);
}else{
gotoxy(x_2,y);printf(":%2d",MIN);
}
if(sec<10){
gotoxy(x_3,y);printf(":0%d",sec);
}else{
gotoxy(x_3,y);printf(":%2d",sec);
}
}
}
}
int main()
{
showClock(2,4,7,4);
return 0;
}