I'm just looking for someone to review this and see if it all works, here you go.
I must mention that once you start this code adventure, all answers to questions must be in single quotes (i.e.
') and lowercase.
import time items = ['backpack','deagle','stick','mushrooms'] stupid = 0 backpack = 0 deagle = 0 stick = 0 def game(): def house(): print ("You walk inside slowly, nearly crying because you are such a baby") print ("You look around the building, there is a selection of objects on the ground, a stick, a backpack, and a deagle with 100 rounds next to it. oh and lest we not forget, some mushrooms, picking them up will make you eat them immediately.") print ("What do you want to do now?") items1() def evendeeperhouse(): print ("yeet") def deeperhouse(): global stupid global deagle global stick print ("You see a Hole In The Wall near the back of the house, do you wish to go inside?[y/n]") print ("Should you go through the Hole In The Wall, or hang out with the unknown figure creeping up behind you?") ch5 = str(input("Do you enter? [(enter)y/(pass)n]")) if ch5 in ['y']: print ("*LOUD SPRINTING NOISES* You run through the hole as fast as possible. you can hear the other being clanging a metal bar as he attempts to follow you. What do you do.") if stupid > 4: print ("Your level of Stupid is",stupid,"so you manage to hit your head on your way through the human sized hole, congrats, you are now even more stupid. Sadly, you did escape deeper into the house. Stupid +4") stupid += 4 evendeeperhouse() else: print ("you now have a small selection of choices") ch6 = str(input("Wanna use an item? or nah? [stick",stick,",deagle",deagle,"/(keep running)n]")) if ch6 in ['deagle']: print ("You turn around and fire 72 rounds into the being, as you investigate the rags remaining, you realize that you recognize the face, then realize that this guy isnt holding a metal bar, and hes wearing a uniform, oh man, you killed a cop, nice going, now they will just leave you here to die, but perhaps his vehicle is still here, you move on.") time.sleep(3) if ch6 in ['stick']: print ("you turn around and stab at the being, shooing them off barely as you head into the deeper house") print ("The tunnel collapses behind you, hopefully you wont see that creature again.") else: print ("You decide to turn away from the hole and end up making conversation with this creature, you both wind up finding a game of chess, playing, talking about eachother and whatnot, and you learn that they just wanted someone to play a game with, wow, fascinating, its a shame you beat a phsychotic murderer at chess, you shouldve let him win.") time.sleep(.5) print ("Achievement Get!") time.sleep(.5) print ("Metal Bar Lodged Through Spine") time.sleep(.5) print ("Shouldve let him win... *sigh*") time.sleep(2) game() def foresttrail(): print("You leave the house with nothing but a backpack, congrats, you will likely die out here. you can see two more buildings ahead, they are in far worse shape, there is a flashlight on the ground as well, what do you do?") def items1(): global items global deagle global backpack global stick global stupid for x in range(4): ch4 = str(input("Type what you would like to pick up if anything, or say no to move on like a brave little boy. [Deagle/Stick/Backpack/Mushrooms/N]")) if "backpack" in ch4: backpack +=1 print ("alright, you got a thug bag now, what would you like to steal?") print ch4 print backpack if "deagle" in ch4: deagle+=1 if stupid > 0: print ('alright, you got a Loaded Illegal Firearm now, youve got a stupid level of', stupid, 'you sure you know how to use this?') else: print ("Alright you got a gun, congrats bud, dont get yourself killed.") print ch4 print deagle if "stick" in ch4: stick +=1 print ("alright, you got a stick now, in your case, this is better than the gun.") print ch4 print stick if "mushrooms" in ch4: stupid +=3 print ("alright, you ate the shrooms, now you are 3 times more stupid, congrats... Stupid +3") print ch4 print stupid if ch4 not in items: stupid +=1 print ("that's not a valid choice. Stupid +1") if 'n'in ch4: stupid + 3 print ("Somehow you manage to drop anything you just picked up and decide to leave.") stick == 0 deagle == 0 backpack == 0 print ("Narrator-No? NO?!?! you just REFUSE?! *Thunder Cracks as a large storm has appeared outside* *The voice is Grim* You've made a mistake, Move Along.") print ("Probably gonna die tbh") foresttrail() deeperhouse() # game function print ("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~") print ("Welcome to the Text Based Adventure!") print ("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~") deagle == 0 backpack == 0 stick == 0 stupid == 0 time.sleep(1.5) print ("You are walking down a forest trail among a dense stand of trees. Ahead you see a clearing. As you enter the clearing, you see the trail continue off to the south. In the clearing is a little hut about 6 feet tall.") ch1 = str(input("Do you head down the trail(y)? I think you should go to the trail [y/y]: ")) if ch1 in ['y', 'Y']: print("Sorry bud, the trail is FILLED with wolves, you are dead.") game() # Trail NOT Followed else: print("You decide to go look at the house first. How dare you defy me tiny being, you will pay later on.") print ("Should you knock on the door, or pass by?") ch2 = str(input("Do you knock? [(knock)y/(pass)n]")) if ch2 in ['y', 'Y']: print ("BangBangBang.” You knock on the door, but even if someone was home, your weak arms didnt make enough noise for them to hear you. The door isn’t locked. Should you open it and commit a crime?") else: print ("You walk away from the house slowly because you are too scared, lucky for you, a car happens to pull up, oh no! they cant stop because of the mud, they slam into you and you die on impact, twas a shame.") time.sleep(1) game() ch3 = str(input("Do you enter? [y/n]")) if ch3 in ['y', 'Y']: house() elif ch3 in ['n','N']: print ("You walk away from the house slowly because you are too scared, lucky for you, a car happens to pull up, oh no! they cant stop because of the mud, they slam into you and you die on impact, twas a shame it had to end this way, well, for you, im laughing.") game()