I'm writing a templatized container and wanted to use an universal reference for the Add(T&& object)
function. Check out isocpp if you need an update on your universal/rvalue references. A quick example from that page states that, since the class is templatized, T&&
is fully specified and therefore a rvalue, not an universal reference.
template <class T, class Allocator = allocator<T> >
class vector {
public:
...
void push_back(T&& x); // fully specified parameter type ⇒ no type deduction;
... // && ≡ rvalue reference
};
This means that I cannot pass lvalues to the push_back function above.
vector<T> list;
list.Add(T()); // rvalue, compiles fine.
T data;
list.Add(data); // lvalue, does not compile.
In the case of std::vector this is solved by having a push_back(const T& object)
overload.
However, since the code in my Add
function is quite complex, I didn't want to copy it over.
However, if I am to templatize my add function, it does become universal reference. So I came up with the following code.
#include <iostream>
#include <type_traits>
#include <vector>
using namespace std;
template <class T>
class Container
{
public:
template <class UR = T>
void Add(UR&& object)
{
static_assert(std::is_same<std::remove_cv_t<std::remove_reference_t<UR>>, T>::value, "UR and T should be the same!");
m_Vector.push_back(std::forward<UR>(object));
}
std::vector<T> m_Vector;
};
class Data
{
public:
int x;
int y;
};
int main() {
Container<Data> list;
Data d;
list.Add(d);
return 0;
}
I've added the static assert to make sure that people do not actually templatize the Add
function. Does anyone know a cleaner solution, since this feels a bit of template magic? Should I follow the std method and just copy my add function (which is a bit more complex than this minimal example)? Can anyone come up with a case where my solution will not work?
Here is a small ideone version for you to play around with.