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Mar 31, 2015 at 10:25 comment added nhgrif @craftworkgames It's still a community wiki answer and you're still more than welcome to improve it in any way you see fit.
Mar 31, 2015 at 6:26 comment added craftworkgames Knowing different ways to code something is great. That's what code reviews are all about. It's just that "The biggest problems with 'premature optimization' are that it can introduce unexpected bugs and can be a huge time waster." programmers.stackexchange.com/questions/80084/…
Mar 31, 2015 at 0:25 comment added user34073 @craftworkgames Probably true, but using .Length is probably the more correct version, and my code needs to be fast as it will be running on mobile devices as well as desktops.
Mar 31, 2015 at 0:24 comment added nhgrif @craftworkgames It's a community wiki answer. You're welcome to improve it as you see fit.
Mar 31, 2015 at 0:23 comment added craftworkgames "probably pretty expensive" and "very inefficient" are not terms I would use to describe Count() and splitting strings. These are micro-optimizations and most of the time won't make a licking difference. Almost certainly, the implementation of Count() just returns Length for a string.
Mar 30, 2015 at 1:25 vote accept CommunityBot moved from User.Id=34073 by developer User.Id=8983
Mar 30, 2015 at 1:21 history edited nhgrif CC BY-SA 3.0
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Mar 30, 2015 at 1:16 history edited nhgrif CC BY-SA 3.0
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Mar 30, 2015 at 1:09 history made wiki Post Made Community Wiki by nhgrif
Mar 30, 2015 at 1:03 history rollback nhgrif
Rollback to Revision 3
Mar 30, 2015 at 1:02 history edited nhgrif CC BY-SA 3.0
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Mar 30, 2015 at 0:55 history edited nhgrif CC BY-SA 3.0
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Mar 30, 2015 at 0:34 comment added user34073 Calling .IndexOf() with a startingIndex greater than the length of the string crashes, but it actually works in this statement because the assignment fails.
Mar 30, 2015 at 0:26 history edited nhgrif CC BY-SA 3.0
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Mar 30, 2015 at 0:16 history edited nhgrif CC BY-SA 3.0
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Mar 30, 2015 at 0:08 history answered nhgrif CC BY-SA 3.0