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Timeline for Refining AI movement logic

Current License: CC BY-SA 3.0

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Sep 14, 2016 at 18:49 history edited 200_success
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Apr 12, 2014 at 11:10 history tweeted twitter.com/#!/StackCodeReview/status/454939589166514177
Apr 11, 2014 at 13:51 comment added coredump I just noticed that the function is called "movePosistion"; I corrected it in my answer. Btw, thanks for accepting it.
Apr 11, 2014 at 12:53 vote accept DevWithZachary
Apr 11, 2014 at 8:03 comment added coredump I edited my answer to provide more explanations.
Apr 10, 2014 at 21:29 comment added coredump Is your position always "1 + 30x", for some x? I think this is a decision that could eventually lead to off-by-one errors; generally, if you have a width of 720 points, it is better to have coordinates ranging from 0 to 719; math operations then fit more naturally, without having to add or remove 1; for example, you could use the modulus operator : xpos = xpos % 720 in your last lines.
Apr 10, 2014 at 20:54 answer added coredump timeline score: 16
Apr 10, 2014 at 20:22 answer added toto2 timeline score: 10
Apr 10, 2014 at 19:17 answer added palacsint timeline score: 11
Apr 10, 2014 at 18:44 answer added rolfl timeline score: 11
Apr 10, 2014 at 18:40 review First posts
Apr 10, 2014 at 18:48
Apr 10, 2014 at 18:18 history asked DevWithZachary CC BY-SA 3.0