Timeline for How to split this Bingo game into 3 separate classes?
Current License: CC BY-SA 3.0
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Nov 15, 2013 at 3:43 | comment | added | James Hurford | I don't really see, using what you call boxed types, as being clumsy. I can possible see it having extra overhead at runtime, but question if it has that much of an impact. I think this is more a personal preference thing, but I'm willing to be persuaded otherwise. Of coarse, I'm just nit picking a bit here, as either way doesn't hurt, in my opinion. Great answer. | |
Nov 11, 2013 at 9:57 | comment | added | 200_success |
Sanity check: When you're done, BingoCard should only need to import java.util.* ; BingoUI should only need to import java.awt.* and javax.swing.* .
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Nov 11, 2013 at 9:47 | history | answered | 200_success | CC BY-SA 3.0 |