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Timeline for Shop system for an RPG in Python

Current License: CC BY-SA 4.0

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Jan 4, 2021 at 23:10 answer added Willi Flemming timeline score: 1
Dec 29, 2020 at 13:01 answer added Luke Bryant timeline score: 4
S Dec 29, 2020 at 0:21 history suggested CommunityBot CC BY-SA 4.0
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Dec 28, 2020 at 23:59 review Suggested edits
S Dec 29, 2020 at 0:21
Dec 28, 2020 at 20:02 comment added bob The same goes anywhere else that pattern is used in your code.
Dec 28, 2020 at 20:00 comment added bob Be aware that your if shopChoice == '1', if shopChoice == '2', etc. if-blocks aren't exclusive as written; if somehow in the body of one of those blocks you accidentally modify the value of shopChoice, or if you modify any of your conditions to make them more complex and add a bug, you could wind up having more than one of those blocks executed, which I'm guessing isn't what you want, and which could be a confusing bug to encounter. I think instead you want those to be an if-elif-else chain. That way it is guaranteed to only ever execute one block.
Dec 28, 2020 at 15:15 comment added Toby Speight Micro review - I think you've misspelt "Elixir" throughout.
Dec 28, 2020 at 9:00 history tweeted twitter.com/StackCodeReview/status/1343481833015701505
Dec 28, 2020 at 6:59 history edited AJNeufeld
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Dec 28, 2020 at 6:58 answer added AJNeufeld timeline score: 12
Dec 28, 2020 at 6:46 history became hot network question
Dec 27, 2020 at 23:38 answer added Lev M. timeline score: 23
Dec 27, 2020 at 22:18 review First posts
Dec 28, 2020 at 6:29
Dec 27, 2020 at 22:16 history asked user235273 CC BY-SA 4.0