import requests
from getId import idcollect
from games import GAME
from wins import win_calc
#Key for riot API
Key = '**********************'
#ASKING USER FOR SUMMONER NAME
summonerName = input('Enter summoner name:')
#Objects
ids=idcollect()
game=GAME()
wins=win_calc()
#Collecting the acc id of summoner name
accId=ids.ID_collected(summonerName,Key)
#Collecting game id lists
game_list=[]
game_list=game.find_game_ids(accId,Key)
#Collecting wins list
win_list=[]
win_list=game.game_data(game_list,Key,summonerName)
#Calcuate whether the summoner is good or not
wins.is_dis_mane_good(win_list)
import requests
class GAME:
def find_game_ids(self,accId,key):
i=0
GAMEID = []
Idgame=20
url_match_list=('https://na1.api.riotgames.com/lol/match/v4/matchlists/by-account/'+(accId)+'?queue=420&endIndex=20&api_key='+(key))
response2=requests.get(url_match_list)
#Adding 20 games into the list
while Idgame>0:
GAMEID.append('https://na1.api.riotgames.com/lol/match/v4/matches/'+str(response2.json()['matches'][i]['gameId'])+'?api_key='+(key))
i=i+1
Idgame=Idgame-1
return GAMEID
def game_data(self,game_list,key,sumName):
wins=[]
deaths=[]
deaths= []
kills=[]
assists=[]
visions=[]
csTotal=[]
#Finding the data of said summoner in each game id
for urls in game_list:
response=requests.get(urls)
Loop=0
index=0
while Loop<=10:
if response.json()['participantIdentities'][index]['player']['summonerName']!=sumName:
Loop= Loop+1
index=index+1
elif response.json()['participantIdentities'][index]['player']['summonerName']==sumName:
deaths.append(response.json()['participants'][index]['stats']['deaths'])
kills.append(response.json()['participants'][index]['stats']['kills'])
assists.append(response.json()['participants'][index]['stats']['assists'])
visions.append(response.json()['participants'][index]['stats']['visionScore'])
csTotal.append(response.json()['participants'][index]['stats']['totalMinionsKilled'])
wins.append(response.json()['participants'][index]['stats']['win'])
break
#Finding avg of each stat
deaths=sum(deaths)/20
kills=sum(kills)/20
assists=sum(assists)/20
visions=sum(visions)/20
csTotal=sum(csTotal)/20
print('The avg kills is '+str(kills)+'\nThe avg deaths is '+str(deaths)+'\nThe avg assists is '+str(assists)+'\nThe avg visions is '+str(visions)+'\nThe avg cs total is '+str(csTotal))
return wins
import requests
class idcollect:
def ID_collected(self,sumName,key):
#COLLECTING DATA TO BE INSERTING FOR MATCHLIST DATABASE
url=('https://na1.api.riotgames.com/lol/summoner/v4/summoners/by-name/'+(sumName)+'?api_key='+(key))
response=requests.get(url)
accId=(response.json()['accountId'])
return accId
import random
class win_calc:
def is_dis_mane_good(self,winlist):
winlist=sum(winlist)/20
if (winlist<.33):
trash=['DIS MANE STINKS','run while you can','I repeat, YOU ARE NOT WINNING THIS','I predict a fat L','Have fun trying to carry this person','He is a walking trash can','He needs to find a new game','BAD LUCK!!!']
print (random.choice(trash))
elif (winlist>.33 and winlist<=.5):
notgood=['Losing a bit','Not very good','He needs lots of help','Your back might hurt a little','Does not win much']
print (random.choice(notgood))
elif (winlist>.5 and winlist<=.65):
ight=['He is ight','He can win a lil','You guys have a decent chance to win','Serviceable','Should be a dub']
print (random.choice(ight))
elif (winlist>.65):
good=['DUB!','You getting carried','His back gonna hurt a bit','winner winner chicken dinner','Dude wins TOO MUCH','You aint even gotta try','GODLIKE']
print (random.choice(good))