Timeline for De Casteljau's algorithm to draw Bezier Curves in OOP and C++ (iterative version)
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Jul 26, 2020 at 10:03 | history | edited | Assaf Raman | CC BY-SA 4.0 |
fixed a small typo
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Jul 26, 2020 at 9:42 | comment | added | Assaf Raman | Switched to using a single buffer. | |
Jul 26, 2020 at 9:41 | history | edited | Assaf Raman | CC BY-SA 4.0 |
Switched to using a single buffer
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Jul 25, 2020 at 16:45 | comment | added | Assaf Raman | Thanks G. Sliepen, I agree. I switched to std::valarray as you suggested. | |
Jul 25, 2020 at 16:44 | history | edited | Assaf Raman | CC BY-SA 4.0 |
Switched to using valarray after a helpful comment by G. Sliepen
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Jul 25, 2020 at 16:33 | history | edited | Assaf Raman | CC BY-SA 4.0 |
deleted 1 character in body
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Jul 25, 2020 at 15:50 | comment | added | G. Sliepen |
Complex numbers are not equivalent to 2D coordinates. Some operations on complex numbers don't do what you would expect. I would suggest using std::valarray instead, or types from a proper vector math library.
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Jul 25, 2020 at 15:50 | review | Late answers | |||
Jul 25, 2020 at 15:54 | |||||
Jul 25, 2020 at 15:30 | review | First posts | |||
Jul 25, 2020 at 21:29 | |||||
Jul 25, 2020 at 15:28 | history | answered | Assaf Raman | CC BY-SA 4.0 |