#include<stdio.h>
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
#include<stdio.h>
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
#include <stdio.h>
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
#include <stdio.h>
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
I wrote this singly linked list and it worked fine,Now can anyone review my code.I I want to do some more clean my delete and add function.And And some abstraction.
#include <stdio.h>
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
I wrote this singly linked list and it worked fine,Now can anyone review my code.I want to do some more clean my delete and add function.And some abstraction.
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
I wrote this singly linked list and it worked fine,Now can anyone review my code. I want to do some more clean my delete and add function. And some abstraction.
#include <stdio.h>
#include<stdlib.h>
typedef struct q_9
{
int data;
struct q_9 *link;
}*node;
node head=NULL;
node tail=NULL;
node newnode(int x);
void node_add(int x);
void delete_front();
void count();
void display();
void delete_last();
int main() {
int choice,element;
while (1)
{
printf("\n\t 1-->for add data:");
printf("\n\t 2-->for delete data:");
printf("\n\t 3-->for count node:");
printf("\n\t 4-->for delete from last data:");
printf("\n\t 5-->for display data:");
printf("\n please enter a choice:");
scanf("%d",&choice);
switch (choice)
{
case 1: printf("enter the element:\t------->");
scanf("%d",&element);
node_add(element);
break;
case 2:delete_front();
break;
case 3: count();
break;
case 4: delete_last();
break;
case 5:display();
break;
default:
break;
}
if (choice==6)
{
printf("you are exited from loop:\n");
break;
}
}
}
node newnode(int x)
{
node temp=(node)malloc(sizeof(node));
temp->data=x;
temp->link=NULL;
return temp;
}
void node_add(int x)
{
node temp=newnode(x);
if(head==NULL)
{
head=temp;
tail=temp;
temp=NULL;
return;
}
else
{
tail->link=temp;
tail=temp;
}
}
void display()
{
node p=head;
while (p!=NULL)
{
printf("%d\t",p->data);
p=p->link;
}
}
void count()
{
node p=head;
if (p==NULL)
{
printf("no element present here\n");
}
int i=0;
while(p!=NULL)
{
i++;
p=p->link;
}
printf("here is %d nodes are present\n",i);
}
void delete_front()
{
node temp=head;
head=head->link;
free(temp);
printf("\n memory freed");
}
void delete_last()
{
node temp=tail;
node p=head;
while(p->link->link!=NULL)p=p->link;
tail=p->link;
free(temp);
printf("memory freed\n");
}
lang-c