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Sep 11, 2019 at 10:11 vote accept Shuri2060
Sep 10, 2019 at 13:02 comment added Shuri2060 @GabrielRohweder I use AABB to determine which grid cells they intersect. I think its faster (since most objects will be smaller than 1 cell)
Sep 10, 2019 at 7:34 answer added Blindman67 timeline score: 3
Sep 10, 2019 at 0:53 comment added Gabriel Rohweder You say that all objects are circles. If this is true than why are you using AABB? Point/Circle collision is much faster.
Sep 9, 2019 at 17:11 comment added Shuri2060 It becomes this when written out hasteb.in/apubudet.js
Sep 9, 2019 at 15:47 history edited Shuri2060 CC BY-SA 4.0
added 250 characters in body
Sep 9, 2019 at 15:41 history asked Shuri2060 CC BY-SA 4.0