Timeline for Implementation of Game of Life in pygame
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Dec 5, 2018 at 13:52 | vote | accept | Jacob233 | ||
Dec 5, 2018 at 13:31 | comment | added | Jacob233 | I will look into that and maybe rewrite my implementation afterwards, thanks! | |
Dec 3, 2018 at 23:18 | comment | added | Eric Lippert | As I always tell programmers who are implementing Game of Life for the first time: you owe it to yourself to learn Gosper's Algorithm. It not only allows you to easily compute trillions of boards per second that are trillions of cells -- far larger than you'd think would fit into memory -- but it will change the way you think about programming. It gets its wins by making clever use of functional programming techniques. | |
Dec 3, 2018 at 23:05 | answer | added | Carcigenicate | timeline score: 2 | |
Dec 3, 2018 at 22:00 | history | edited | 200_success | CC BY-SA 4.0 |
edited tags; edited tags
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Dec 3, 2018 at 17:31 | history | edited | Jacob233 | CC BY-SA 4.0 |
added 28 characters in body
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Dec 3, 2018 at 17:25 | history | asked | Jacob233 | CC BY-SA 4.0 |