Timeline for NCurses-based Tetris game in C++
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Sep 8, 2017 at 19:39 | vote | accept | tetriscoder7654876543 | ||
Sep 7, 2017 at 18:57 | comment | added | tetriscoder7654876543 | Time and effort I guess, but also in codesize by not "overengineering" it. Specifically, I wanted to do what was needed to make a tetris game and no more. C++ was my choice of language. | |
Sep 7, 2017 at 18:53 | comment | added | 200_success | Minimalistic in what way, and why? Limited time for implementation? Ease of comprehension for beginners? Suitability for low-power devices? | |
Sep 7, 2017 at 15:38 | answer | added | user128454 | timeline score: 4 | |
Sep 7, 2017 at 7:15 | history | tweeted | twitter.com/StackCodeReview/status/905690887648313345 | ||
Sep 7, 2017 at 2:29 | comment | added | tetriscoder7654876543 | Addition to my question: the goal was also to be minimalistic. | |
Sep 7, 2017 at 1:01 | history | rollback | Jamal |
Rollback to Revision 2
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Sep 7, 2017 at 0:59 | history | edited | tetriscoder7654876543 | CC BY-SA 3.0 |
added 67 characters in body
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Sep 6, 2017 at 19:46 | history | edited | 200_success | CC BY-SA 3.0 |
edited tags; edited title
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Sep 6, 2017 at 18:45 | review | First posts | |||
Sep 6, 2017 at 18:45 | |||||
Sep 6, 2017 at 18:41 | history | asked | tetriscoder7654876543 | CC BY-SA 3.0 |