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Apr 5, 2016 at 12:35 vote accept hamp
Apr 2, 2016 at 16:11 answer added 200_success timeline score: 0
Apr 2, 2016 at 15:42 history edited 200_success CC BY-SA 3.0
deleted 18 characters in body; edited tags; edited title
Apr 2, 2016 at 15:25 answer added Georg Friedrich timeline score: 3
Apr 2, 2016 at 15:20 comment added Simon Forsberg @GeorgFriedrich Your "answer" has been converted to a comment. If you don't have sufficient reputation to comment, try to get that reputation by posting real questions or answers, not posting an answer that is supposed to be a comment.
Apr 2, 2016 at 15:13 comment added zondo Yeah, except that count += ... in your first block and def __total... in your second block are indented by four extra spaces. My first comment about not working still applies, though.
Apr 2, 2016 at 15:10 comment added Georg Friedrich Something like that?
Apr 2, 2016 at 15:06 comment added Georg Friedrich Yeah thanks. As I said. Not so familiar with python.
Apr 2, 2016 at 15:05 comment added zondo That won't work. In the original code, count starts out at 0, so it must have been added to at some point when it was 0. Yours never will. On a side note, you should use else:, not elif: because elif, like if, expects a condition to follow. It's like else if ...
Apr 2, 2016 at 14:49 comment added Georg Friedrich A question: Do you mean in the line with: # THIS LINE if 0 <= x_index < self.Size and 0 <= y_index < self.__Size: count += self.__buttons[y_index][x_index].mine if not count: self.Size or self.__Size ? Okay. I will assume for now, that you meant __Size. def __total(self, x, y, count, old): if (not count and old) or not old: for x_index in range(-1+x, 2+x): for y_index in range(-1+y, 2+y): if 0 <= x_index < self.Size and 0 <= y_index < self.__Size: if old: self.__push(x_index, y_index) else: count += self.__bu
Apr 2, 2016 at 14:35 history asked hamp CC BY-SA 3.0